As I'm learning Construct, I'm trying new things. I started a side project where I have the player (with 8 directional behavior) that I switched to 4 Directions, move left, right, up, down scaling a wall. I implemented touch screen controls (I might add keyboard) for the 4 directions.
I imported sprite animations to jump left, right, and Up. I also put on the screen 3 new touch buttons to function as Jumping Left, Right, and Up.
The animations have 5 frames each. It's the same sprite at normal size, bigger size, largest size, back to bigger size, then normal size. So the gradual increase in size and reverse looks like jumping.
Here is my problem: I can't figure out a way to implement it in the Event Sheet. I've tried different things, but was wondering if I have to do some setting as "X set to 20" or something like that to make him move so many sprites over to the left (or right or up) as the animation occurs.
Any suggestions?
Thanks in advance.