staleevolution's Recent Forum Activity

  • Love the graphics! Congrats on Steam.

  • Okay, thanks. I was able to type it in and it took. The ship still goes off the screen to the right and down. I tried making the background layout 800x480, like the book says. So I'm wondering if it's the Position number needs to be changed or the window the run layout doesn't quit fit the entire background borders.

  • Thanks. I'm going to try later tonight.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The add event is: player (icon) Y (is greater or equal symbol) LayoutHeight - 20 (Assuming that's negative 20) then the action is Player Set Y to LayoutHeight - 20

    Then the next event, is X instead of Y and replace height with width.

    I tried the compare x and compare y events, but the ship still goes off screen when going right or down.

    There is no LayoutHeight or LayoutWidth options.

    My 2 events before them are just Set Y or Set X and those worked.

    Was there an update that changed it to something different?

    Thanks for your replying.

  • I'm trying to follow the Moon Wolf tutorial from the book. It wants me to set the player as Set Y> Layoutwidth -20, but I can't find Layoutwidth in the event options. There is compare height and set Y, but that didn't work. I tried manually typing in it with - 20, but testing it still made the character either go off the screen or not move down at all. I need to do the same with X. Any suggestions?

    Thanks

  • Wow! I love Link to the Past! The programming is beyond my ability, my focus is pixel art. Maybe this could help.

  • This looks nice. Keep going.

  • Congrats! I see it has been Green lit.

  • Urban Clenser

    Concrete Jungle

    Urban Savior

  • Thank you.

  • I say go for it. Scratch out each super hero and increase attributes with each new one? Will a player be limited to how many super heroes they can call upon, forcing them to drop or trade in to meet needs?

    It would be kind of cool if one player builds up a hero, they could swap with other real players...maybe make a two for one trade ( of course, I'm getting a little ahead on this.)

    Will certain areas or enemies have "kryptonite" to weaken a hero?

    Will the main character begin to obtain several powers from each hero to be used once per battle, maybe making the character an ultimate hero?

    Sorry about all the questions.

  • Oops, Samus from Metroid.

staleevolution's avatar

staleevolution

Member since 9 Sep, 2014

None one is following staleevolution yet!

Trophy Case

  • 10-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Coach One of your tutorials has over 1,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

15/44
How to earn trophies