EDIT: Unless you mean you have 1-5 versions or types of Sprite2, rather than all being the same copy of Sprite2. I posted another comment in the thread linked to below, covering that concept a bit. I'm just confused what exactly you want to happen when Sprite1 becomes destroyed.
I answered a very similar question question here, https://www.construct.net/en/forum/construct-3/how-do-i-8/spawn-object-either-location-170881#forumPost1072832 mbuckenmeyer90
Also quoted the entire thing below. It would be the exact same concept. You can choose where to spawn/create the 5 copies of Sprie2 wherever you set the X, Y coordinates to. Just take out the Block setting a variable to Random(1,5).
If you just want to spawn 5 copies of Sprite 2 in the same spot as Sprite 1. Then have Sprite1 spawn Sprite2 five separate times, then become destroyed. I'm not exactly sure what you are trying to accomplish. But it would be very similar to your other question answered yesterday.
Except, rather than choosing a random amount from 1-5 through a variable, to pick how many copies of Sprite2 to create. Just create 5 copies at your desired locations on the X & Y coordinates you would like them to spawn. Unless you want them to all spawn in the same location as Sprite1, then that is even easier. Just have Sprite1 spawn Sprite 2 directly, then destroy Action under that.
I could create another sample screenshot. If you are looking for something different than this.
Quoted Post
"That would look something like the image below.
When "Locations" equals 1 or 2, I have the System Creating Sprite2 at random locations within the X & Y coordinates.
If the same variable equals 2 or 3. I have the System create Sprite2 at specifically chosen locations on the X & Y.
Finally if the Locations variable equals 5. I have system create Sprite 2, at somewhat random locations on X & Y, using "choose"
There are many ways you could accomplish this. This just shows one way, using randomly chosen coordinates, specifically chosen, or choosing randomly from a few choices for each the X and the Y location.
"