Don't know how to thank you!! That exactly what i wanted to do!
Excellent! You've just thanked me, and that is plenty. (Maybe give my comment a thumbs up would be cool ;)) I'm happy I could help you out over the past couple days. Just a few months back, I would have had a very hard time figuring this one out.
I thought of the simplest way to achieve the end result, then threw it together using basic sprites. The more you play with Construct, and create various prototypes of different games and apps. The quicker you will become at visualizing what needs to happen logically. Then it's just a matter of putting it down into a layout/event sheet(s).
I've learned over time, that it's best to keep things as simple as possible. It's always possible to expand on it, and make it more complex further down the road :)
P.S I opened your cp3 example in free version cause i have license only for c2, so thank you very much.
Duh... That makes sense XD. Everyone can load up a project within the free version, as long as the event/action blocks are within the limits. I was to busy thinking about achieving this same thing in C2, that I was not thinking about that, haha XD
Best of luck! And, have a great day!
EDIT: Another thing that helps a great deal, is keeping notes. I have a document on my Desktop. Where I've saved various formulas, for angle, distance, movement, etc, that I've either put together, or found elsewhere overtime. So I can always reference it. Sometimes I'll reference other projects I've done as well. If I've forgotten how to do something, I pulled off in the past.