Here's pretty much the same exact thing, but recreated in Construct 2 :)
Don't know how to thank you!! That exactly what i wanted to do!
P.S I opened your cp3 example in free version cause i have license only for c2, so thank you very much.
Hopefully this helps :)
Big thanks!! I finally realized how it should work. Unfortunately c2 doesn't have orbit behaviour, but i will try pin behaviour with "rope" pinning style
Get the angle from the helper point and set both the active points to the same angle.
i still don't understand. How hepler sprite should change its angle depending on the cursor
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So I have a 8direction character and i need he to be able to shoot in a straight line from two points in the direction of the mouse