Biscotto's Recent Forum Activity

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  • Try to reduce the last value of the function lerp. Such as lerp(Self.X, spaceShip.X, 0.01, lerp(Self.Y, spaceShip.Y, 0.01)

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  • I think the problem is all those conditions you entered.

    I think at the time of the collision, you want to have an action performed based on the level of powerup the spaceship has. Right?

    In this case you can use only the collision event, and inside it (so if the collision has been triggered) check the value of the variable "ShipPowerUp", and execute a certain action based on that value.

  • Can you explain more about what you mean by downscaling?

    Perhaps you are referring to the size of the spritesheet? If so, take a look in the "Properties" tab of your project, and scroll down to the "ADVANCED" section: construct.net/en/make-games/manuals/construct-3/project-primitives/projects

  • As calminthenight just suggested, with a simple action you can set the starting frame of your animation.

    I suggest you check the manual in the "Sprite actions" section, where the various actions available for sprites are listed and explained (including the actions dedicated to animations): construct.net/en/make-games/manuals/construct-3/plugin-reference/sprite

  • Hi, yes, I noticed that and reversed but made no difference

    I need to save somehow the HSL of the sprite and then catch that value into the particle effect parameter... how is this done? Json?

    You can create a variable inside the DIAMOND object (we can for example call the variable "hsl"). Upon creation of the DIAMANTE object you can assign the random value you want to the variable. At the time of particle generation, you can safely get the HSL value to copy the clicked diamond with DIAMOND.hsl.

  • I haven't downloaded your project, but from the screen you posted, I noticed an error.

    In your event you are destroying the DIAMOND object, and then trying to access one of its variables.

    Reverse the two events, and destroy the diamond after retrieving its values.

  • Just below a user experienced the same problem as you. You can try to use the same discussion to find a solution together: construct.net/en/forum/construct-3/how-do-i-8/not-export-game-please-help-166768

  • Without information, I don't see how anyone can help you.

    I'll leave you with the link to the section of the manual dedicated to videos in Construct 3: construct.net/en/make-games/manuals/construct-3/plugin-reference/video

    If you can't solve it give us more information, or post a screen of the events that are giving you problems.

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Biscotto

Member since 11 Aug, 2021

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