How do I slow the camera movement?

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  • Hi folks, I created a custom camera which follows the player and moves smoothly the camera on the screen. Very nice.

    I noticed than in my opinion the movement of the camera is a little bit to fast, can I smooth this movement in some way?

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  • Hi folks, I created a custom camera which follows the player and moves smoothly the camera on the screen. Very nice.

    I noticed than in my opinion the movement of the camera is a little bit to fast, can I smooth this movement in some way?

    Hmm.. I mean you could create a invisble bullet or something, make the camera follow the bullet and set bullet speed(OR OTHER BEHAVIOURS LIKE MOVEMENT).

    So you dont need your camera on your player, you can set it to invisble object following your player, and decide that objects speed etc.

    Maybe not the best solution, i just wanted to help here before i go home from work :P GL

  • Thanks man, Yes I did that but can't find a way to slow the "camera" object.

  • Try to reduce the last value of the function lerp. Such as lerp(Self.X, spaceShip.X, 0.01, lerp(Self.Y, spaceShip.Y, 0.01)

  • Biscotto u're a genius. Thanks

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