Goal: Create a sprite object on a global layer, that persists/remains when switching layouts. Needs to be able to switch to layouts that don't include the sprit...
So I have a program for collectables that respawn if you die unless you finished the level then you get to keep them (like most in game collectables). So the wa...
How do I enable/disable persist behavior?
Hello there; Ho do I save persist sprite to Local Storage ?
I set a sprite and gave it a child sprite and set both sprites in a family with the persist behavior. It looks like they don't persist the hierarchy. Should I f...
I have a line that adds to a variable when a object is created. These objects have the persist behavior as I can goto a "store" layout at anytime. When going ba...
I'm making 3D game, I added lot 3D objects and lot sprites attached (as container) to one object for making 'skins' for NPC characters. Because this 3D shape ob...
I set a "persist behavior" to an object so that it will save its data when my player switches to a different layout. Would it be possible to access that persist...
So I've finished level 1 for my game and gave most objects in there (locks, enemies) the persist behavior. Working as intended. Now how do I reset them to defau...
I have some object sprites that symbolize equipment. They all have a number for which slot they're. "Slot 1" for example is the weapon slot. The weapon is set d...