So I've finished level 1 for my game and gave most objects in there (locks, enemies) the persist behavior. Working as intended.
Now how do I reset them to default state when exiting to main menu? Given that main menu is just counted as another layout in and of itself once I click start game I restart the entire game with enemies now 'dead' doors now unlocked...
Sorry I cannot provide c3p for this example since it contains personal sprites and assets