I realised it's time to face reality with timedelta and start incorporating it into my work..
*hears applause from ash*
now with this small screenshot below, I cannot figure out how to get my swaying object controlled by SIN to run at a normal speed while in unlimited framerate, is it just a case of positioning the *timedelta in the right place, or am I missing something elsewhere.
apologies for the stupidity, as always, the code side isn't my forte.
humble thanks in advance, as always.
<img src="http://pic16.picturetrail.com/VOL699/2583063/18593104/337351199.jpg">