I'm messing around with bullets, lots of bullets!
I know that customisable bounding boxes aren't featured yet, which would instantly solve my problem, but, at present whats the best way to shoot a very large amount of box bullets with an object attached to it, so I get my graphics looking right with a correctly sized bounding box attached to it?
also, because i'm spawning both a graphic and a collision box, and doubling the graphics per bullet I guess this will hammer the framerate?
thanks as always, construct is turning into a total weapon!!