Wink's Forum Posts

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    Construct 2 Check failure

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    Check failure! This is probably a bug:

    Cannot find project file for animation frame

    Condition: FileExists(GetProjectPath().c_str())

    File: Projects\AnimationFrame.cpp

    Line: 188

    Function: void __cdecl AnimationFrame::Load(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &)

    Build: release 67 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 3)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

    There are no animation frames for my sprites in this game.

    All I did was add about 10 sprites, 8 events, and 12 actions then I saved my game, ran the layout and it crashed, and closed. Now whenever I try to open my game file I get the error above then Construct 2 crashes, and closes.

    Here is the .capx I was working on when it happened:

    .capx

    Mobile Intel(R) 4 Series Express

    Windows 7, 64-bit

  • Nice physics based game, and good work with the graphics.

  • Cool game. <img src="smileys/smiley1.gif" border="0" align="middle" /> The You Lose music reminds me of Halo.

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  • LOL <img src="smileys/smiley36.gif" border="0" align="middle" /> That explains a lot of the problems Iv been having. Thanks again rex   <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Ok thanks rexrainbow your cursor is working good now but Construct 2's is still broke.

    Hey rex do you think you could rename your cursor icon to rex_cursor or something? Because in the add behaviors window the icons look the same.

  • Hi rexrainbow

    I get the same result with your cursor as I do with Construct 2's cursor.

  • When I add the cursor behavior to a sprite it causes my game to freeze.

    .capx

    When you run the layout if you keep your cursor in the toolbar area the game will run but when you move the cursor over the game it freezes.

    I was experiencing a similar bug in R66 without adding the cursor behavior that seemed to fix itself after a hour.

    I tested this out on multiple computers so it cant be something running out of memory.

  • You might want to check out this example:

    http://www.scirra.com/forum/my-examples_topic45860.html

  • No actually I haven't seen that guide before. I just scanned through it a little bit it seems to have some good advice but I don't know about that part that says "if you don't know PHP, and C++ don't worry you can pick it up as you go". lol Not in 3 days. PHP is fairly easy to learn but C++ is a whole different story.

    Iv been playing that Shopping Street game you linked me to that's a cool little game. <img src="smileys/smiley4.gif" border="0" align="middle">

    I like your game concept idea. It looks to me like you already started creating it. Just keep writing down all your ideas for the game. It helps me to make some rough sketches, and write my game ideas on the same piece of paper as I go. Once you got it all on paper then you can start to edit your ideas this will make things go much smoother. Try to keep it simple some of the best games come from the simplest ideas.

    After you got a rough game on paper then the fun stuff starts the graphics. <img src="smileys/smiley4.gif" border="0" align="middle"> Some people like to hand draw there sprites then scan them to there computer, and some like to create all there sprite on there computer that is up to you. Either way you will need a good image manipulation program like The Gimp, or Paint.NET either will work, and they are both free. Photoshop is also good but expensive. I wouldn't buy it unless you actually made a living with it.

    I would suggest that you take breaks from this, and go follow Ashly's Beginner's guide to Construct 2. It will teach you a lot that you will need to know to put it all together.

    Also your game idea will require some PHP scripting, and database work. Notpad++ is a nice free text editor. And I like to use WAMP as a development server. Don't forget if you don't know the basics to those languages I mentioned I left you the links earlier. <img src="smileys/smiley1.gif" border="0" align="middle"> Once you got your databases built, and all your PHP scripts written you can use the AJAX object in Construct 2 to implement them as you are building your game. Ghengis wrote a nice tutorial on the basics of that: AJAX Example with Construct 2.

    These are just all suggestions on how I would go about creating a game like yours. There not the only way to though. There are a lot of very smart, creative, and helpful people here so if you get stuck just make a good effort to search the forums for an answer, and if you cant find it just ask for help. But a heads up questions about PHP coding are frowned upon here because it is very advanced, and beyond the scope of these forums.

    I hope this helps a little. I will be looking forward to playing your game. Good luck with it <img src="smileys/smiley1.gif" border="0" align="middle">

  • Yes it started working again on it's own after about an hour. And I have since rebooted my computer. I never thought it might be something running out of memory though. It was just kind of strange that's never happened before.

  • After working on a few different game projects for about 12 hours of constant use with no problems I loaded a new game ran my game project layout, and when I moved my cursor over the game everything froze. I got the same results no matter what game I loaded even all the example files. After an hour or so everything was working just fine again. I don't know if this is a possible bug with Construct 2's internal server or just my computer but this has never happened before. Here is the .capx file of the game project I loaded when this happened:

    http://dl.dropbox.com/u/43763487/Bugs/Duck%20Shoot%20Game%20-%203.capx

    Mobile Intel(R) 4 Series Express

    Windows 7, 64-bit

  • OK Ashley will do. Looks like I have the worst graphics card of the bunch. lol

  • Iv been working on my game for the last 12 hours with no problems then all of a sudden when I run layout the game works until I move my cursor over the game then everything freezes. This happens on all projects even the example files. But I don't seem to be getting the same type of crash as everyone else.

    Mobile Intel(R) 4 Series Express

    Windows 7, 64-bit

  • Hello Joshua

    I don't want to sound discouraging here but although social games like Lemonade Tycoon, and Zynga's FarmVille might seem like they would be relatively simple games to make. In reality it took thousands of hours, and teems of developers to create these games not to mention the overall cost. For example the total development cost quoted by Zynga just to bring FarmVille to its beta faze was over $130,000.

    But that aside html5, css3, and Construct 2 are all cutting edge technology which means they are all knew, and are being constantly developed, and improved. So you will be constantly learning new things all the time.

    You see I also want to create social games. I came here from a web development background, and have been studding, and following html5 game development since early 2009 when the first few html5 game making tutorials started to emerge. Construct 2 is an incredible piece of software that allows you to create games without any coding. But to make a social game like you described you will need to know at least all the basics of html5, css3, JavaScript, PHP, and SQL.

    I would suggest starting slow taking baby steps at first. This will keep game development fun and exciting. First follow Ashley's Beginner's guide to Construct 2. I learned so much from his tutorial <img src="smileys/smiley4.gif" border="0" align="middle"> It gave me a whole new perspective on game development I still go back to it to reference things when I'm stuck. Then try to make your own original simple game from what you learned. Just finishing a simple game will give you a great feeling of accomplishment. After that read the other tutorials there is a wealth of accumulating knowledge there. Then move on to making a social game. If you don't know any of the languages I mentioned earlier http://www.w3schools.com/ is a great place to learn the basics. And I would also recommend reading Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript by Mario Andres Pagella. It will give you a good idea of whats all involved in making real-time social games.

  • Oops! Sounds like you might have deleted the main character image before swapping it. What happens when you delete something from your game you also are deleting all the actions, conditions, and expressions relating to it, as well as all of its instances. That is why the keyboard is no longer an option. It is always best when swapping a sprite to double click on the sprite you want to change then in the edit image window just load the new sprite right over the old one.

    To add the keyboard object back to your game just double click on the layout area and insert the keyboard object.

    Do you have a backup copy? If not you could go back through the parts of the tutorial that got deleted.

    If you are still having problems with it post your .capx, and I will see if I can fix it. <img src="smileys/smiley1.gif" border="0" align="middle" />