vtrix's Forum Posts

  • how does it know there is a new version ? does it check all files date? I'm just saying ive had times where i just changed something small, could be just a sprite or something or change some event, and it keep loading the old one from the cache no matter what i did, only solution was to delete the appcache, but then you loose caching for returning visitors

  • yes but check ashley last post in construct classic, it seems like its coming anyway

    [quote:2vd81rie]C2 should soon be getting a front-to-back renderer mode as well which could significantly reduce fillrate and end up making C2's GPU performance better than Classic's! But there is very little hope of Classic getting that.

    https://www.scirra.com/forum/zooming-scaling-culling-and-performance_p934042?#p934042

  • Anyone seen ashley talk about this in classic section? a new rendermode, im dying to know how exactly it will work and what are the limitations

  • ive had this too, and did a quickfix by deleting link to appcache, i wonder now if changing the version in projectsetting may trigger a fresh download , but is actually pretty important Ashley too know best way

  • AwardKit — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/awardkit-1017

    <p>Award your player with your custom awards and achievement</p><p>use the templates and create your own</p><h3>This pack features:</h3><div class="deshr"></div>

    • over 50 Realistic and weathered metal objects
    • seperate and unique objects including Cool templates
    • complete psd sheet organised with examples and objects
    • make your award shine with flareFX lights
    • bg shapes included
    • link to font included
    • png objects

    <p>If you have questions, suggestions or requests, feel free to contact me.</p>

    Use this topic to leave comments, ask questions and talk about AwardKit

  • SkeletonLight Fx — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/skeletonlight-fx-1018

    <p>Special glows, perfect transparent, combine with ships or objects, use when character dies or even a special power</p><h3>This pack features:</h3><div class="deshr"></div>

    • sharp version
    • glow/bloom version
    • each version in 8 colors
    • psd sheet & png

    <p>+ Bonus ships</p><p>If you have questions, suggestions or requests, feel free to contact me.</p>

    Use this topic to leave comments, ask questions and talk about SkeletonLight Fx

  • work in progress for scirrashop, some nice light effects to combine with other assets or use as is,

    hope to get it online as soon as possible

  • work in progress, some nice light effects to combine with other assets or use as is,

    hope to get it online as soon as possible

  • better then having spam for breakfast

  • jobel , yes you might get it with just different colored materials instead of texturing, metal material, shiny black material, dont know how easy its setup in blender, and as long as there is no clear directional shadow it can look alright, good luck with it!

  • wow a clear forum, looks so clean..

    thanx Tom

  • jobel , yes they are 3d models, the camera is pointed at the model and image or sequence are rendered out, not really a screenshot,

    basic shapes, i mean spheres, squashed spheres, cilinders, some programs have special primitives with deformers and all that

    While i said you can get this result, i mean if you have 3d experience you can get close to something like this, in order to get these full worklow, with colors,light, bumpmap, animation, it takes time..., and if you have to learn all the concepts first... i would only spend time on it if you really want to learn it. if not you better off finding other solutions,.. program used not sure, any 3d program would do if your good with it.

    yeah well i paint/draw with my old trusty wacom intuos, have it for years now.., you have a digital pen?

  • (i think) its prerendered 3d , using mostly simple primitives and basic materials but nicely combined, you can get fairly close to this with some testing, yes its true resizing objects with lots of details sometimes blend with the important lines and shapes and it makes the object less readable, but mixing different art can also make it look wrong, or mixing different sharpness, having good graphics is all about working on the graphics so they fit together and indeed having an artist for just that is great ofcourse...

    i think my illumina ships are somewhat the same size but are more detailed, like i said it depends on all your graphics to look good

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  • no touch? would test it on nexus7

    graphics look nice!

  • i' ve had this happen too, but became customed to repeating preview, i figured its some kind connection with the last preview that gets lost somehow, its pretty much random but less on fresh start, but i do have it a lot when working for a while