— Hi! I have one more question which is always bugging me also. Another thing I think that is making my games to start slow is at the start of layout I destroy a lot of objects which are being spawned. And I have like 3 worlds now and in world 2 and 3 also there are like extra 2 diferent enemies which I spawn them during the game. Also there a like pieces of crates and enemies that are being spawned which I need to destroy at the start of layout. And I also use only 1 global sheet for all of the levels to make the APS size smaller. All the levels have their own level sheet as well but they have few events for ending the laytou etc. Also seems I need to keep the objects in my work area for them to work during the gameplay or C2 gives errors. Is there a way to avoid this situtaion or any other way to destroy objects etc??
Thank you.