VIKINGS's Forum Posts

  • Hello World,

    So I'm trying, hard, to finally make my latest game actually work(in all aspects) with scale outer and, as you might have guessed, it's confusing as hell; all my other games I started by saying *Yeah, yeah, I'll make it scale outer* and I eventually gave up and used letterbox instead.

    So, one of the dozen problems I have at the moment is how do I make the game always scroll to the middle of the screen?

    I tried the following:

    on start of layout | scroll to position

    x: (ViewportRight(0) - ViewportLeft(0))/2

    y: (ViewportBottom(0) - ViewportTop(0))/2

    Doesn't work. I tried replacing the 0's with the name of an actual layer, doesn't work. I tried puting the viewports into variables and then doing (var.a - var.b)/2, didn't work.....

    I know I'm stupid, but what am I missing guys? How can I get my game to always center on the middle of the screen, regardless of what device it's playing on(resolution, aspect ratio, etc.)?

    Thank you.

  • Hello World,

    So I just got an email saying that an editor from androidcentral recommended one of my games to these Testbird guys. They are supposed to help you with free(in theory) testing and help you publish your app in china. Google Testbird for more info.

    I was wondering if anyone knows anything about this service/these guys, has anyone used them before, are they trustworthy, heard anything about them at all? Or is it just another scam?

    Thank you.

  • Another game with under 50 installs.... sigh... Are my games really that bad...?

  • Bump.

  • Thank you, I'll let you know.

  • Sadly no MiTaKa , I'm still trying to get the money togheter to purchase the apple license.

    But when and if I ever do get the money I'll definitely publish all of my games on iOS too.

  • Thanks mate.

  • Hello World,

    Here is my third title, Kill The Blocks!! Let me know what you think and pretty please help it grow by sharing it with your friends and giving it a review(really hoping to break the 50 installs treshhold with this one).

    Description:

    Kill The Blocks is a simple yet challenging action game that puts your reflexes and hand-eye coordination to the test.

    Spawning ten leves across four difficulty modes full of block killing action see how many stars you can grab and show the Kill The Blocks leaderboards who is the boss!

    With beautiful graphics, particle effects and nine awesome tracks Kill The Blocks will take care of all your block smashing needs.

    So what are you waiting for?! Give Kill The Blocks a try today!

    Googleplay Link: https://play.google.com/store/apps/deta ... TheBlockss

    Screens:

  • Yes saf I'm using 5.1.1. I don't wanna have to go back to cord 4, my game runs perfect with 5.1, I just want some fixes for this mess....

  • Hello World,

    Can the browser's plugin "invoke download" action be used to download a file from dropbox to the users android device? And if it can, do I just enter the normal dropbox adress and the file name, or is there more to it?

    Thank you.

  • Problem over here too. The browser is partially working, alerts and close game for example work fine. But if I try to go to an url, that doesn't work. Having some weird issues with the ads too, the banner doesn't appear until after the first interstitial displays, even though it's supposed to appear way before that. After a interstitial appears, it seems to work fine....

    Whatever, too many issues, too many headackes, I give up... I'll just release my game like this and what will be will be....

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  • Hello World,

    Is it possible to have my layouts use different "fullscreen in browser" settings? For example lets say that I need my menu layouts to use "letterbox scale", but I need my game layout to use "scale outer".

    Thank you.

  • Alas another bump in case anyone cares about it. 4/23 installs....

  • It should be there .... Here's how mine looks.

    Yeah, you might need to manually import it after that. I'm having problems myself now with importing plugins, and getting errors when I try to build it. I'm asking for help on the intelxdk forums, no luck so far.

  • You find it on the disk, where you save your project, and in intelxdk on the develop tab.