vandinz's Forum Posts

  • Sound dogs. I get all mine from there. Sounddogs

  • Speed, mass of bullets and action! I love the mental sh'mups that look from the outside as thought they're impossible, it's only until you play them that you know what's going on. Also loud sounds with plenty of variety. I LIKE FLASHY THINGS!

  • Windows 7 64 bit

    Nvidia 560 TI

    AMD Athlon II 645 Black Edition - 3.10 Ghz CPU

    Works a treat here. Try getting the specs of all those having issues and try to find a common denominator. Include graphics card drivers in the info. Must be their PC's or we'd all be having the issue.

  • Nice one my son :)

  • When you use this option, will it just create an app with an HTML 5 window in it, or will it actually create a native desktop app? Is there a performance increase with export to desktop?

    Ta.

  • Ah perfect, cheers. :D

  • Don't know if this is possible, but before I start manually creating Neon sprites I'd thought I'd ask if it was possible to get Construct 2 to add the effect?

    Ta very glad.

  • Love it. I'm into the old skool pixel art stylee games. This has orignal gameplay but it's complicated for my slow brain, getting used to it the more I play which is what it's all about. Keep it up, you could make some 'dollar dollar bill y'all' from this.

  • Superb graphical style, I love it! Needs beefier sounds effects, apart from that, keep up the good work!

  • Weird, this is exactly the same type of game I'm making now and the same problem. When I add a jitter, it's too erratic, I wanted it to be smoother.

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  • Updated it to reduce the amount of farting. It was like me in the morning, waaay to often. :D

  • Thanks for the heads up. I didn't have those problems but I'll keep an eye on it. Thanks for having a go!

  • I love this. Reminds me of Typing of the Dead, I wish I could still play that. :( Good work!

  • Hi. Here's a game I've knocked up for the kids in the family. It's a whac-a-mole clone, with really simple gameplay. When the gonks pop-up, bonk them on the head to knock them back down. 10 points for every one you hit, you have 5 lives, each of which is lost if a gonk goes back down before you hit it. Sounds simple but it speeds up as you go, so by level 15 it's chaos!

    Remember it's for kids really so it does start slow, but as I mentioned, it does get hectic so kids of all ages can get something out of it.

    Every so often, one of the gonks will 'fart' When it does, the screen will start to fill with gas, blocking out your view. If you hit the gonk before he drops though, the gas will clear. The speed at which the gas fills the screen increases with the levels. Once the gas has reached 100% opacity, it stays there for 1 second, with nothing you can do to remove it!

    I did intend on making a hi score table, or at the very least just saving the hi score and the players name (rather than a full table) but I've ran out of events I can use in the free version. :( Another reason I need to get a license (I'm still saving for it!)

    Let me know what you think. If you spot any bugs/problems please point them out so I can have a look.

    See if you can get past level 15, that's all I've managed so far!

    Here's the link - Bonk The Gonk!

    A couple of screenshots.

  • Realise that Ashley but the fact its on your to do list is enough for me. Thanks for the heads up Kyatric, I'll give it a go.