Ashley
if you have some time can you update the Multiplayer tutorial with some tips of how to make the first screen a room list, just like those tests you did before with the numbers of players etc
other question: if lets say i want all the peers to have a menu screen that change things in each peer, like a weapon their characters are using, there is a way to make this menu associate with the peer/player without the need of putting it in the container and making it invisible to the other peers?
i'm asking this because i'v made a customization menu for each character/peer and it works fine, but it feels like i'm doing it the wrong way. each peer have their respective menu, they can see their own menu but not the others players menus but it still in the object count;