Usman Haq's Forum Posts

  • I've got these two events that aren't working correctly. Well the first one does but the second one not so much.

    First the player attains a Hyper Orb and it turns a Global Variable to 1. Once it's 1, then the next event follows with the actions. But the actions are not being executed correctly. The first 4 actions of the second event are executed then the rest do not. The game just stays in a Timescale of 0. What am I doing wrong? It all looks logical, at least from my perspective....

  • Woah wait a sec. The limit to upload to the Google Play Store is now 100MB?!?!? This is really good news and nikosurfing, I guess it's a matter of design but with my game, it's gonna leave a ton of room for expansion once it's released!

  • I've been using C2 free for quite a while now, and my project has gotten to the point where I need to purchase the software to continue doing much. However, with money being a bit more tight during the holidays I was wondering if there is any chance Scrirra will be doing a sale in the coming months (even for something like %25 off), or if they stay pretty firm on the price.

    I'd like to buy it soon, but dishing out $130 right now just isn't much of an option, so I'm tempted to jump on the Clickteam Fusion 2.5 sale and see about porting over what I have there. Has anyone else around here had a similar dilemma?

    Construct 2 is 30% off!!! Your wish came true!

  • >

    > i focus in one country market

    > this is my game :

    > https://play.google.com/store/apps/deta ... eydarzadeh

    >

    Can you try to give a more detailed answer please?

    I know right? Like getting $200..... That's what I'm talkin about!!!

  • Ah, I'm sorry. I don't really know how ChartBoost works. Do they hold onto your money and then give it to you after a set amount of time?

  • You're hitting the player with a train too quickly. That should come later.

  • So basically when their purpose is actually fulfilling their customer, they're out. That's actually funny and terrible. I mean, what's the bad part about using them? Yes, they are cutting contact with you, but you got at least some sort of benefit from it. Right?

  • In defense of Cocoon. Um, I know that the Splash Removal Screen price is crazy but the performance that comes with Canvas+ is quite good....

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  • Have you tried receiving support from Ludei? Oh wait, they dropped CocoonJS like a bad habit! Haha.

    Anyways, try the transition to Cocoon.IO. The community over there will most likely be of more help.

  • Scirra will usually notify by email of the sales pertaining to the personal or business editions of Construct 2. They don't have many discount sales, yeah I know it sucks but hang in there! I'm quite happy to hear that you've reached the limit of the free edition, it means that your progressing with the software!

  • Basically put, Construct 2 can make anything 2D given the developer's skill level.

  • I've got a object when on collision, goes to another object. It sets angle to the object: Object.X,Object.Y and takes off via the Bullet behavior.

    The problem is that it goes straight to the origin of the object and that is where the object is least present, since I've moved the origin to fit some other needs. How do make a projectile set angle to another object and not just go to it's origin, rather other parts of the targeted object.

  • When the Local Storage is fetching values I've read that it takes a small bit of time. Should my Splash Screen basically be the loading screen for the fetching of Local Storage values? Meaning my Splash Screen would be a layout and Not exactly a dedicated Splash Screen.

  • random(layoutwidth)

    random(layoutheight)

  • Wait a sec. Doesn't that basically mean there are 80 Sprites on screen then? Since One sprite with four animation frames is considered to be 4 Sprites. Am I correct or wrong?