UltraLion's Forum Posts

    • Post link icon

    In my opinion if there is a need for revenue to have a better service, it makes sense that it is not free, to have more stability etc

    But in my opinion we are at the limit of what is acceptable, the first time I paid it was 100 euros a year, then it seems like 110, now it asks me for 120, considering that I have never published half a game and earned a cent, it seems like a bad price trend, if it continues like this it will start to weigh too much.

    I don't know how they support Gdevelop, but it really amazed me, you can really do everything, let's say I was tempted to move there so I wouldn't have to pay for the subscription here, but get the same things. I have decided that I will soon renew Construct 3, because I have been using it for years and I like it, I have projects here that I would like to finish here, when I use it I feel more at home, and I don't really want to change, but if the prices continue to rise I think I'll start considering something else

  • Add game recorder object!

  • Hi, are there any videos on YouTube where some examples are shown?

  • Without seeing the code it's a bit vague

  • Give a startX variable to the sprite you need to move and assign it its X, when you move the object compare its X with its variable startX if it is greater it will be right if less than left

  • What I do is select all the sprites from the layout of the first project and paste them into a layout of the same size in the second project, or copy the layout and paste it into the second, the animations are all reported

  • I have a layout where the memory usage is 381 MB, why does if I copy it to another project it shows 266?

  • I don't think you can disable it, you could have 2 copies of the layout, so you could destroy all the elements you would like to restore, and use the option to recreate them in the starting position from the copy

  • Interesting, I'll have to test it with curves, thanks!!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I did some tests and I also ran into a thousand problems, I thought it was simpler to manage the timeline, I hope some expert user can explain to us if it's possible to change states without it going haywire.

    In any case you can obtain these angular movements for sure and very easily with the sine

  • In my opinion you should change the conditions to start the timelines, perhaps using variables

  • Is there a way to make the sprite always maintain the same speed when using the timeline?

    It's difficult to understand how to position the Keyframes to make this happen, if I have a straight stretch for x seconds then a short curve for another X seconds and so on, you notice slowdowns or increases in speed.

    It would be nice to be able to tell the Timeline to take into account the seconds set in the keyframes just to do things like rotate the sprite or enlarge it etc, and have it set a constant speed based on the total time assigned, I don't know if it's me who can't find the way or if Could this be an idea for a feature request?

  • I only found one addon useful for creating colored lights, but it only propagates the light in a circular manner, here I see cone lighting, having the ability to illuminate objects would be a big step forward for Construct, I never understood why it isn't there an integrated light system, I will have to register on github!

  • So it's just a problem with my monitor, I had never noticed similar problems, so I had the doubt it could be a bug, I pressed print while the problem occurred and I put the image in Paint and actually there was no problem , I also tried it in gdevelop and the problem was there too XD

    Thank you

  • Is it normal that when the camera is moving, some textures of some graphic elements darken compared to when the camera is not moving? It seems to me to happen where there are drawings like thin stripes close together, I have some graphics that I would like to use but it almost seems like a light goes on and off in those points, here in the example it appears that some gray pixels overlap with some black pixels while moving

    mediafire.com/file/7apy8bh8c1xbpx6/effectstrange_%25281%2529.c3p/file