TunaUppercut's Forum Posts

  • Thanks for the help Jayjay. But is there a way to make the wall jump height and distance controlled, instead of increasing over time. For example the player presses the jump button quickly and only wall jumps a short distance. But if the player holds the jump button the player will wall jump a long distance.

  • Can I please have some help with this problem. <img src="smileys/smiley39.gif" border="0" align="middle" />

    My logic with the placing of the private variables and use of time is off.

  • Hi, I'm creating a wall jump that varies how far and high the player jumps depending on how long the jump button is held down.

    I'm currently using platform behavior.

    Can I please have assistance with this problem?

    Thanks.

  • Thanks for all the help Tulamide. I have one more question. How can I cause to the timer to reset if the player touches the ground or another wall? Thanks again for all your help.

  • I'm trying to create a mechanic where the player can climb a wall for a short period of time before falling down. How would I create this mechanic? Can you please help me.

  • I worked on my new cap. I don't think I understand how to implement this feature. Can someone show me what I'm doing wrong?

    Here is my new cap:

    If it doesn't work can you please tell me what is causing an issue.

    Thanks.

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  • Thanks for the advice. i'll try to work on the things you suggested and get back with you.

  • I am trying to create a wall jump that changes how high and how far the player sprite travels in mid air depending upon on how long the jump button is held.

    • similar to super meat boy. where if you hold the jump button when wall jumping you travel higher and farther away.

    I have used the search engine and have not found a topic based on variations of controlled wall jumps.

    Can someone please help me?

  • I'm sorry I tried to follow your explanation. But I completely messed up. <img src="smileys/smiley19.gif" border="0" align="middle" /> Thanks again for taking the time to correct my mistakes.

  • It doesn't seem to be working. I'm probably doing something wrong. As I've only started learning construct.

  • Thanks Tulamide. This is exactly what I was looking for. I'll try it out.

  • I will look at the information you posted. thanks.

  • Hi, I'm designing a game at 1920 x 1080. I made the games display size automatically change to the users screen height and screen width. So other users can play at different resolutions.

    I want to make the games proportions maintain consistency while running at different resolutions.

    Can you help me?