The main problem with C2 is that it was based on un-fully tested and implemented future web tech that won't be fully realized for 5 or maybe even 15 years from now. This is what us Construct classic users were worried about. A lot of pieces had to fall into place from third parties to work, and for the most part on desktop it did. But there is still no unified cohesiveness when it come to gaming standers on all browsers on every platform. Gaming standers on all browsers on every platform is the selling point for Scirra on the front page. This is the strength and weakness of C2, because in the future web gaming will be a powerful stander but you're asking people to pay for that now. I think Scirra may have done the right thing by going the HTML5 rout in the long term by that I means using C2 in the future years. In the short term C2 will be the point of anger and frustration for developers not making game for desktop.