toralord's Forum Posts

  • Sorry for my lack of information I was sleepy and, I wanted to write it down before I forget it.

    anyway, I would like to have characters arrange in a grid pattern to represent the layout.

    Tt is a Top-down game.

    it would look like this

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 0 0 0 0 0 0 0 0 0 4 4 4 4

    4 4 4 0 0 0 0 0 0 0 0 0 0 0 4 4 4

    4 4 0 0 6 8 8 8 6 8 8 8 6 0 0 4 4

    4 4 0 0 8 4 4 4 4 4 4 4 8 0 0 4 4

    4 4 0 0 8 4 4 4 4 4 4 4 8 0 0 4 4

    4 4 0 0 6 4 4 4 4 4 4 4 6 0 0 4 4

    4 4 0 0 8 4 4 4 4 4 4 4 8 0 0 4 4

    4 4 0 0 8 4 4 4 4 4 4 4 8 0 0 4 4

    4 4 0 0 6 8 9 7 4 7 9 8 6 0 0 4 4

    4 4 0 0 0 0 0 0 4 0 0 0 0 0 0 4 4

    4 4 4 0 0 0 0 0 4 0 0 0 0 0 4 4 4

    4 4 4 4 0 0 0 0 4 0 0 0 0 4 4 4 4

    4 4 4 4 4 4 0 0 4 0 0 4 4 4 4 4 4

    4 4 4 4 4 4 0 0 4 0 0 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

    4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

  • I want to use txt file to make my game level with python

    but I don't now the best way of doing it. can anybody help me out.

  • I remade a plasma fade cap.

    http://download618.mediafire.com/jh6avi ... lasma2.cap

  • Nice start. the game play good so far and the graphics are great. I hope to see more of this game.

    -Score doesn't carry over between layouts

    use global variables to keep score.

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  • damn, I kept trying but I just couldn't find it

    I don't remember who posted it, but someone posted two examples in a single thread of shadow trails like this

    I think they might have even used the akuma sprite.

    one of the examples just had a simple fade out, and the other one used plasma for a really crazy looking version of the same effect,

    I tried a few search terms, but couldn't find it, does anyone else remember this?

    It was QuaziGNRLnose the link here. but the link to his caps are dead. Sorry

  • Fade works well to for this.

  • my native language is portuguese. but anybody can give me the link of the video tutorial i cant find the tutorial about this problem...

    here is a link to a video tutorial.

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  • I found a bug.

    for some reason when ever I save and/or load a .txt files that contain super array, that have objects and strings arrays info s plug expression don't read global or private variable.

    look at this

    + System: Is global variable 'd' Equal to 1

    + System: Trigger once

    + System: For each Sprite

    -> Sprite: Set 'number_animation' to global('set_animation')

    -> System: Add 1 to global variable 'set_animation'

    -> Sprite: Set animation to S.s({"master_animation","tiles",Sprite.Value('number_animation')})

    if

    ({"master_animation","tiles",0}) = grass

    ({"master_animation","tiles",1}) = water

    ({"master_animation","tiles",2}) = lava

    ({"master_animation","tiles",3}) = grass

    take this expression for example S.s({"master_animation","tiles",Sprite.Value('number_animation')})

    if

    sprite 1 Sprite.Value('number_animation') = 0 it should be grass

    sprite 2 Sprite.Value('number_animation') = 1 it should be water

    sprite 3 Sprite.Value('number_animation') = 2 it should be lava

    sprite 4 Sprite.Value('number_animation') = 3 it should be grass

    but S.s({"master_animation","tiles",Sprite.Value('number_animation')})

    don't read Sprite.Value('number_animation') so it stay at 0 which is grass

  • what is crashing construct or the appication.

    here is the latest "S" plug-in link.

    here is an updated version of my cap that work with construct 99.96

    Download

  • what version of construct are you using?

    and do you have an up to date version of the "S" plun-in?

  • R0J0hound you should change global variable 'midx' and 'midy'

    from this

    -> System: Set global variable 'midx' to Box.X+Random(Box.Width)

    -> System: Set global variable 'midy' to Box.Y+Random(Box.Height)

    to this

    -> System: Set global variable 'midx' to Box.X+((Box.Width/4)+(random(Box.Width/2)))

    -> System: Set global variable 'midy' to Box.Y+((Box.Height/4)+(random(Box.Height/2)))

    this is to keep them from going to far to the edge.

  • look at this

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  • I have no idea if this will work, but here's a possible solution. I would add a canvas into your application. Then, I would paste the object webcam onto the canvas. I'd use image manipulator next to save it as whatever type you want. I don't have a webcam, so I can't try it out, but it may work. Lol.

    It dose not work at all. you can't save your webcam image.

  • The condition "is overlapping at offset" dose that.

  • I would say to try using the canvas object.