tipztv's Forum Posts

  • thehen Good to know that.

    I'm facing another issue where my game can only be loaded at first launch (when debugging with VS). The next time I launch the game, it shows a black screen. No matter how long I wait, it still shows the black screen. However, if I long-press the back button the see the app history, and choose the game from there, it loads immediately. Do you know what causes that issue?

  • thehen I'm wondering why you removed the on deactivated condition. How can I pause the game automatically when the user switch to something else? In many cases, the game is just deactivated, it has not reached the tombstone state

  • To all users who upgraded from the old plugin to the new one, if you use the On app deactivated condition, be sure to remove it or your project will be broken.

  • Ashley While I was stripping down the capx file to send to you, I found out the problem was caused by one of my outdated plugin that is not compatible with the newer version. Problem solved. Sorry about that.

  • Ashley Should I send the mail to the support email address? Or your personal email address? I need it to be fixed ASAP because my deadline is near. If you want me to send to the personal email, PM me the address.

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  • Link to .capx file (required!):

    Project is nearly completed. I may share it privately with ASHLEY.

    Steps to reproduce:

    1. Open the project

    2. Press Run layout.

    3. Errors pop up! Happens on all scenes

    Observed result:

    <img src="https://lh4.googleusercontent.com/-HX5v_HFZn4s/UaBtUboyxXI/AAAAAAAAACY/SsvReTRNN7c/w362-h400-no/5-25-2013+2-43-09+PM.png" border="0" />

    <img src="https://lh4.googleusercontent.com/-OiVlsxFC8us/UaBtafLq1fI/AAAAAAAAACo/w448JOUlefU/w362-h253-no/5-25-2013+2-43-26+PM.png" border="0" />

    <img src="https://lh6.googleusercontent.com/-bgtevKUjw7s/UaBtd5ZNjyI/AAAAAAAAAC4/wGWtNEkH6G8/w553-h364-no/5-25-2013+2-43-41+PM.png" border="0" />

    Expected result:

    <img src="https://lh5.googleusercontent.com/-KSBRR0INHXw/UaBteGJBriI/AAAAAAAAAC0/3Sd6TTVgwqg/w586-h351-no/5-25-2013+2-44-05+PM.png" border="0" />

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack: Windows 8 Pro

    Construct 2 version: 132 (64-bit, Steam)

    I upgraded from 126 to 132. The project was working fine in 126. All I did was updating the program, open the project, hit play. My project is messed up now, how can I revert to the older stable version to continue the work? I'm using Steam. Please fix it ASAP.

  • thehen Finally! Thank you so much for the update!

  • atxryan does it work with Windows phone 8 project exported by Construct 2?

  • Nice plugin! Thanks for taking your time to develop it.

    I have a suggestion. It would be great if Ad Rotator is supported (http://wp7adrotator.codeplex.com/), since adcenter only support limited countries. Using adrotator, you can still use pubCenter, and other ads from services like adduplex, NAX, admob......

  • From my android developer console, only Android has real time multiplayer. The web app option only allows me to fill the url to the game. Not sure what it does though

  • thehen: maybe running the game on the WXGA emulator will get you the idea of how the game generally runs on the 920?

  • thehen: Yes, it is on a Lumia 920. My game runs at above 55 fps on the 820 too. Even with a 100 x 100 size tile, one car with car behavior, some code to control the car (touch left -> steer left, touch right -> steer right) and I only get ~20 fps on the 920. That's weird.

  • I guess HTML5 performance on Windows Phone 8 is not that great. I created a blank Panorama app, and a blank HTML5 app in VS 2012. On a WXGA device, with the panorama app, I can get it to run at about ~40 FPS. While the HTML5 app runs at below 20 FPS (yes, the blank template, created in VS 2012).

    After the test, I switched back to my Scirra project. I disable most of the code, just leave the code to control the car enabled, the tiled background is resized to 100 x 100 only, delete all the objects, and I still get ~20 FPS. That's really weird. The frame rate is locked up or something

  • I found this service by Nokia: rda.cellulardata.com/, which allows remote access to devices like 620, 820, and 920 and test the game on them. I tried but it hangs. Maybe it is my internet connection problem. Can you guys test it?

    Thanks

  • thehen BluePhaze Thanks! That would be great too! Do you think we should create a topic for WP users on the forum so we can discuss easily about the problems relate to WP development?