kenhes Just an update on this. Russia now requires a PEGI game rating. To be future-proof PEGI is probably a good idea.
https://wp-rating.pegi.eu/Games/Submit
I draw out all gameplay assets and keep them in view at all times.
Then I sketch out a number of different ideas. Don't be afraid to branch out and experiment when actually building, the paper sketches should just be treated as a starting point.
Thanks EyeHawk!
Looks like I may have lost some fps between release and when I last tested on the Surface. I was getting around 23fps last time I checked. Will have to take a look at that and sort that out for an update.
Nope, not necessary.
Your events all use ViewportTop when they should be the same as my example.
Here you go: https://www.dropbox.com/s/nnh8g2m3hgo73h4/ArrowUIExample.capx
Bought - best of luck!
Edit -> and rated 5 stars :)
I LOVE the new tileset. Email me at henrypri@mudvark.com when you have a playable demo with the new art and we should be able to help you out with the Greenlight submission fee.
Eisenhans Haha! How about a Windows Phone version? ;)
We'll be making a web version for Scirra Arcade and Kongregate ASAP!
Thanks everyone!
Develop games in your browser. Powerful, performant & highly capable.
We're now live!
Mortar Melon has just been certified!
http://apps.microsoft.com/webpdp/app/mortar-melon/a3f3335d-5fd4-455e-9052-ab6a016cea4b
Double click the sprite to open image editor. Select 'Set collision polygon' on the left hand panel. Right click the image and select 'set to bounding box'. Done :)
Great sketches and awesome moodboard!
Here's the moodboard we made for the game Mush, may be of interest: http://i.imgur.com/4uF39.jpg
We found a lot of great stuff in the weekly inspiration roundups here: http://vectips.com/
Best of luck - looking forward to it :)
Opera doesn't support custom cursors I'm afraid. If supporting Opera is a must, just set a sprite to the mouse coordinates. It will be more laggy than this solution though.