Hey guys,
This is the project rocketbunny,
development log
In this thread, I'll track my progress on rocketbunny, the game I'm making for the scirra windows 8 game contest. (https://www.scirra.com/blog/104/new-windows-8-game-competition)
It's a shame I saw the blog entry a day after it was posted. It's an awesome contest, but I have no C2 projects I can just polish and publish.
I'll have to make something from scratch in the next few days, and it's going to be a though challenge to create a quality game in such a short time.
Thankfully I have enough game idea's for at least 10 years, so I can get started right away! :)
So I have some work to do:
- think of a game concept
- make the game art
- do the 'coding' in C2
- polish the game and add sound
and not game related:
- get windows 8
- create a MS devloper account
- build and publish the game
Day 1
Gameplay:
It's the first day of development on rocketbunny, I have this idea in my head of a rabbit strapped to a rocket.
The game will be touch/mouse controlled, and the bunny basically flies towards your finger.
If you stop touching, the rocket pack on his back will stop, thus the rabbit will los altitude.
When you get near enemies, targeting hud elements will appear over them. When you touch these elements, you'll activate the jetpack overdrive and bunny will divebomb into them.
Destroying them in the process. This is my twist on the standard 2d dogfight airplane game.
I have only 6-7 days I can work on this, I have work on 3 of these. So the idea needs to stay simple, I'll leave it as it is for now.
Story:
Bunny needs to protect rabbitland from the evil rat-proffessor and his robot's. The end.
Sketches:
Here are some sketches I did during lunch:
<img src="https://dl.dropbox.com/u/5573960/rocketbannu/sketches1.jpg" border="0" />
That's our hero, bunny!
Style:
One of my personal goals for this contest is to try out a new style of graphics.
Currently almost all of my work looks like this:
<img src="https://dl.dropbox.com/u/5573960/rocketbannu/ship.png" border="0" />
Black outline, fill it with color and add some shading.
I've done tons of it and I really want to do something new.
Something more like this:
<img src="https://dl.dropbox.com/u/5573960/rocketbannu/styleguide.jpg" border="0" />
Flat shaded, gradients, vectorish.
Let's see where this goes.
Bumps in the road
So far I've already run into 1 problem,
You need a credit card to register as a microsoft developer. I don't have one.
I quickly ordered one from my bank, but that might take up to 2 weeks. The only thing I can do now is hope for my credit card to arrive in time, or register with a credit card from a friend (if that's even possible) and change the info when I get my own CC.
Stay tuned for more updates! The weekend is going to be crunch time! :)
Day 2
Day 2 of the rocketbunny development process.
Today I'm not going to get much done on the game, at the moment I'm at work. As soon as I'm done with that, it's of to family for Sinterklaas celebration.
It's tedious and it's going to take all evening.
So I'm afraid the only things I'll get done today are some planning and maybe some more sketches.