Jayjay
Like me, you are for a long time here. You should know by now that Ashley is dead set on HTML5. It doesn't matter how many facts you present, or if the whole community begs for it.
Why build and focus on an "events plugin" for an industry standard game engine that exports natively on almost anything and let thousands of developers maintain and upgrade the engine, when you can reinvent the wheel and do all by yourself
Yes, C3 is a marvelous piece of software, don't get me wrong, but there is a reason why all the bigger games developers moved to other software.
glerikud
Look at Playmaker and think again (there is also a "little" game named Hearthstone that uses it)
And how you spend more resources focusing only on the event system instead of the whole software (let's not even talk about browsers compatibility now that even the IDE is browser-based).