Sulli's Forum Posts

  • Ashley

    Might be looking at the wrong thing, but:

    Product Detected     Intel� HD Graphics 4000

    Current Driver Installed      9.18.10.3165

    Your driver is current.

    (Haha, yes I use a laptop. -.-)

  • I've only tested on Chrome and Maxathon (and I've been fine with maxathon browser until I realised I can't split tabs [eg. put the popout debugger in a different window D:). So it is probably time to say that Chrome for me, is giving really poor performance (~35 FPS where as Maxathon is giving ~50.) Chrome used to be fine (like two weeks ago, only thing changed I guess was game progress and new releases of construct.) Any tips or advice on what I should do? Because Maxathon works it makes me think that it isn't what's in my game. Thanks

  • This

  • Games don't need stories, unless they need a story.

  • Yup me neither (just tried it.)

    https://www.scirra.com/construct2/releases/r142 doesn't work either (both links tried from the bottom of the website.

  • Feo

    There is the option of Dropbox which is free.

    That is the only one I use.

  • Making a game have multiplayer is never a simple question.

    To paraphrase in a simple answer: no.

  • Paradox AGH ITS NOT WORKING

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  • Paradox thank you :-)

    Here are all the backgrounds I've tried using to fit in with the zombies.. but it just doesn't match.

    From an artistic point of view, what could be done on my part (zombies) or on trying to make my own road or requesting from someone else?

    Thank you <img src="smileys/smiley1.gif" border="0" align="middle">

    https://dl.dropboxusercontent.com/u/49149597/Doesn't%20look%20right%20(1).png<img src="https://dl.dropboxusercontent.com/u/49149597/Doesnt%20look%20right%20%281%29.png" border="0">Link

  • Paradox I would like something which goes with my zombies as much as possible, really.

    Thanks for your texture suggestion.

  • Hello,

    I'm looking to change my grass background to a road background.

    Here is a perfect image of what I'd like to use, but cannot seeing as it is someone else's.

    <img src="https://dl.dropboxusercontent.com/u/49149597/adfjs.png" border="0" />

    IF you are able to produce your own version of a street like this, with a curb and pavement... then that would be fantastic and please get in touch.

    Thanks <img src="smileys/smiley1.gif" border="0" align="middle" />

    Edit:

    This is what will be on top of the actual road (zombies)

    <img src="https://dl.dropboxusercontent.com/u/49149597/zombies%20on%20streets.png" border="0" />

    If as an artist you feel your color of road should be different to work better with the zombies, then by all means please say.

  • Jase00

    Nice find (escapist magazine;) however in my opinion the type of caution people will have for 'indie game companies' is different. One would be cautious simply because: are they just asking for money, just because or is there an actual reason?

    I mean, when I back things (to date.. about 6 projects?) they're virtually finished or have everything there (so they just need manufacturing and shipment costs)

    I mean I've certainly had the urge to BS about a project and plump it up just to get a computer... but then reality struck and before I launched the campaign I realised to actually make the game was waaaaaaaaaaaaaay to hard to do for someone of my skill (and the game is what a backer cares about, not your finance or company.)

    Here is a good example of when to start a campaign.

    I've backed this guy.

    OH and RE: more of a budget to play with...

    I'm making a game atm-- royalty free stuff + stuff which I've bought.

    I've poured every little pound of moneys which I get into buying new things <img src="smileys/smiley1.gif" border="0" align="middle"> you either want it or not! I'm hoping that later production stage I'll be able to find somebody to share the profit with me and do the art, but maybe I wont... so then I'll just have to wait some more and pay someone else after release.

    "It's not always rainbows and butterflies

    It's compromise that moves us along"

  • Feo

    Yes that is the size it will remain, it does go onto android and iOS tablets, though.

    So if you are up to helping me, perhaps not pixel art (to play it safe?) I don't really understand how art design actually works :p but;

    The layout size in the editor won't change

    The window size won't change

    It's on scale outer

    ^these are the only things that I've changed screen wise.

  • Smash Smash Zombies!

    Feo

    (exclamation included!!)

    Resolution? :S Man I don't understand half the stuff I make!!

    Can you explain that?

  • Paradox you need a scale for cocoon?? :/

    Whats the alternative :S