Sulli's Forum Posts

  • Drop box worked well (for anyone else just download as zip-- topright corner.)

    What I see:

    At ~31 seconds the mass spawning happens and a 'beware ogre' watermark spawns ( db.tt/vo2DriMG )

    I reckon it's between lines 22 and 23.. have a fiddle.. I'm going to!

    Edit: Scratch that.. has to be between 4 and 12 as it is just 'Enemy' which mass spawns not Enemny 2 (lines 22 and 23)

    Edit 2:

    It is related to line 8.. no idea how. Try disabling line 8 and the mass spawning is instant.. so that line (8) is disabling something.

  • Thanks for your reply.

    I've done the first tutorial on the ghost shooter and was impressed by process involved! Certainly easier than Unity!!

    I didn't really want to get started with the other tutorials (I've only had a brief look at the titles) due to the free edition limits (I have no idea whether I'd hit them or not) and my lack of assets... I could just be a massive noob here and be missing some library of assets.

    Also ( db.tt/LBdMgFce ):

    1) Is this an optical illusion I'm seeing or is this a method of 3d or camera??

    2) Is that shadowing?

    3) How would you say that works? Is that a shadow and layering?

    4) Is it just me that thinks he's hovering?

  • Do you think you could link me to a tutorial about how to create these two processes mentioned (I understand the PhotoShop part.) I'm new to the whole scene and would like to know how to start doing art for my game (as vague as that sounds! ) <img src="smileys/smiley9.gif" border="0" align="middle" />

    Edit: arcgen

    Edit: arcgen

  • Hi guys..

    This is probably my first forum post on any forum really...

    I'm not suggesting that I would like to make a game like this (Realm of the mad god) as there already is one; however, I'm trying to suss what the range of creation is within Construct 2.

    In my first screenshot there is a simple 2d sprite on a... 3d background? I can't tell... it's not just simple birds-eye view its almost on top at an angle??!

    Play yourself if you don't understand:

    realmofthemadgod.com

    So I'm wondering can this type of thing be done: pixel art + that type of dimension work?

    Also secondly:

    Can you create a minimap type thing as well as an inventory on screen at all time? (I get that you would fix the two things in place so that they don't scroll with the player etc however can you actually create a live inventory/equip/loadout thing/box and a minimap??

    The game which I'm referring to (found through research) was made with flash.

    Thanks! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Cool graphics... how did you make:

    • The character
    • The background

    Thanks!

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  • Hey! My name is Oscar, I'm 15 and would like to start game development. I have a range of original and less original (remakes) ideas that I would love to come to life..

    I'm still not sure between GameMaker and Construct; yeh I said it <img src="smileys/smiley18.gif" border="0" align="middle" /> but I think Construct is friendlier (although I am worried about the limits from its simplicity....)

    Anyway I'd love to hear from anyone if they would recommend this over GameMaker.. thanks! <img src="smileys/smiley10.gif" border="0" align="middle" />