As usual it's a solid changelog ... especially considering how quick the turnaround was from the 0.98.6.
> Then I realized that you can move the water spout. > You can do WHAT?
> Then I realized that you can move the water spout.
>
You can do WHAT?
Haha, I'm glad I'm not the only one! I actually managed to get the level in the first demo. But did you (or anyone) actually get anywhere in his most recent version without moving it?
wow, this dude has been at the trash can for 10 minutes and he's still going at it.
Yes, something that mimics a C struct would be awesome.
I was just daydreaming about how awesome this would be.
Hehe, this is why I hesitated to post my own pacman questions. My dev is so slow that other people are passing me by.
Look for mine to be released sometime before Construct 2.0
So it's a Sonic like movement minus the spinning and the loops. Got it.
Yeah, I found that earlier. Is there anything simpler? I really just want to figure out how to make it walk back and forth.
Try another deadeye thread. You can do it like he did his platforms. He has a platform bouncer at each end of the platform's "patrol zone" and when the platform collides with a platform bouncer it turns around and heads back the other way.
I can see a pattern there ... I think that it would also generally be pretty handy practice to release builds in patterns like that even number means it's more stable and odd it' less stable, or other way around.
I thought the convention was that even numbers were more stable, but the cycle we're on seems to switch this around.
I was just about to complain about how insanely hard this game is and how you should start out with an easy level.
Then I realized that you can move the water spout.
And since this is the 'post a screenshot" thread, here's a screenie of a work in progress character I designed for the mod: http://www.flood-gate.com/images/medic_05.jpg
Very cool. Can't wait to see how that translates into Construct.
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Even if you scale it down and just used fifty or so oscillators instead of a thousand?
Well I was find, but it was... so like then, and it was all GRRRRRRRR! ~Sol
Well I was find, but it was... so like then, and it was all GRRRRRRRR!
~Sol
Glad it all worked out in the end.
viewtopic.php?f=16&p=16683
There are "Every X milliseconds" and "Every X ticks" events. Also the function object can a function after a given delay.
edit: Rich is too quick for me.
...lurking
Yikes, so predatory. I'd better start watching my back. But then I guess I'm not open source software, so I'm probably safe.