Play Ur Own Pac

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  • I originally started this because of some Pac-Man related threads on the Help/Tech forum.

    Basically it's a level editor/pac-manish engine. You can save and load. It supports custom tilesets (Create a new folder in the gfx\ subfolder. Put your 32x32 PNGs there. See the standard tileset to learn how to name the images properly).

    Click on RUN IT! and you can play your level. Well, kind of. There's still a lot missing to be a complete Pac-Man game. Like enemy interaction, stuff to collect or score. Graphics are very basic and just placeholders for the most part. But you can move and the ghosts will move around randomly.

    I still have much on the todo-list, but I'm not sure if I will continue with this anyway. For me it was mainly an exercise in using Construct. I may change it into something different, not Pac-Man related. Or I may polish it up a little and release the source.

    We will see, here is PUOP 0.2b for now.

    (One level is included. Type "fav2" in the textfield below and click on LOAD)

  • Hehe, this is why I hesitated to post my own pacman questions. My dev is so slow that other people are passing me by.

    Look for mine to be released sometime before Construct 2.0

  • I haven't played this yet because I'm at work, but something like this would be a good thing to have under 'templates'. People could click file/new template/pacman and then just make their own levels in the layout editor, and change the graphics by editing the sprites. It would be fun to do some simple games too that people could simply 'customize'. That way, people could learn how to make games through 'modding' existing ones. However, it might bring on an onslaught of Mario clones

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  • and we don't want the mario clones. or do we?

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