There's no easy way to do this with C2. What you should probably do is cut it up in photoshop, then save each image as a frame in an explosion animation at speed zero.
Could you use the abs() function on the divisor?
Not sure what you mean, no idea what an ego-shooter is!
Some sort of example image or something would be nice.
if highscore > webstorage.localvalue("highscore")
set webstorage local value key "highscore' value highscore
You want to post on someone's wall every X seconds? That's probably a bad idea...
Could you just set X and Y limits?
E.g. if object.X > amount, object.X = amount.
Basically, a random grid based movement?
Sorry, haven't played Zelda in a while, not sure exactly what you're asking.
R0J0hound, I never knew that! Clever.
There's a tutorial about that... I need to go quickly, but you can just search for it.
Sorry, I would have provided you with an example but it looks like I'm too late! I wish I could subscribe to topics here...
In a rudimentary test I conducted, I got 800 objects on a mobile while still above 30 FPS.
I think it might be possible with webGL in a custom plugin, but not in vanilla C2 at the moment.
Have you considered using different animations / frames in a single object?
Total guess, but there are the mouse.absoluteX and mouse.absoluteY expressions.
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Oh, did you mean to the arcade? Sorry, but you did say 'my website'.
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