There's no easy way to do this with C2. What you should probably do is cut it up in photoshop, then save each image as a frame in an explosion animation at speed zero.
Could you use the abs() function on the divisor?
Not sure what you mean, no idea what an ego-shooter is!
Some sort of example image or something would be nice.
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if highscore > webstorage.localvalue("highscore")
set webstorage local value key "highscore' value highscore
You want to post on someone's wall every X seconds? That's probably a bad idea...
Could you just set X and Y limits?
E.g. if object.X > amount, object.X = amount.
Basically, a random grid based movement?
Sorry, haven't played Zelda in a while, not sure exactly what you're asking.
R0J0hound, I never knew that! Clever.
There's a tutorial about that... I need to go quickly, but you can just search for it.
Sorry, I would have provided you with an example but it looks like I'm too late! I wish I could subscribe to topics here...
In a rudimentary test I conducted, I got 800 objects on a mobile while still above 30 FPS.
I think it might be possible with webGL in a custom plugin, but not in vanilla C2 at the moment.
Have you considered using different animations / frames in a single object?
Total guess, but there are the mouse.absoluteX and mouse.absoluteY expressions.
Oh, did you mean to the arcade? Sorry, but you did say 'my website'.
If youi want to get a game hosted in the acrcade embedded in your website, there is this tutorial.