Sparsha's Forum Posts

  • Other than this bug, I don't see any delay in the C3 version of the scanner compared to the source-library scanner used for building this plugin.

    I used the source code of this QR Scanner: webqr.com

  • Also, I think I found some sort of bug.

    If on camera start, QR Code scanned successfully, then its alright.

    But if on camera start, the QR Code Scanner fails to identify a QR Pattern, it stops scanning anymore. For example, in real life, usually your device would be facing towards somewhere else. Then, slowly, you will bring your phone with your hands to make the camera face towards the QR Code. But within that time, if it fails to Decode even once, the Scanner wont work anymore for some reason. Even pressing the "Decode" button doesn't seem to work in this case and then I had to reload the app to make it work again.

  • https://www.constructfirebase.com/

    Update (09-Jun-21)

    Changes Overview:

    • Fixed Google OAuth for Mobile Export.
    • Fixed Phone Auth for Mobile Export.
    • Fixed Credential issues.
    • New Example- Android Export (Google Auth & Phone Auth).c3p

    Release Notes:

    constructfirebase.com/releases/release-notes

  • If you are in worker mode, only addons have the capability to indirectly reference DOM Elements.

    But that is not possible from Eventsheet Scripting.

    DOM Elements like document and windoware not available in worker mode.

    Although you might not see the "window" term attached before "history" or "location", they actually refers to the window object. So, in your case you are trying to reference the window.history and window.location objects.

  • Hi, thanks for your answer. Please do also include a note on why I got refunds on two of my assets when you do so. Thanks.

    Or maybe I shall ask manually using email or through here in future when you improve the Asset Store.

  • The C3AddonChecker notifies users whenever new addon updates are available.

    It works only when in Construct 3 Preview. This is to prevent notifications to come out in exports.

    Using this, users will be notified by a list of all Addon updates available.

    Add your Addons to the "version-checker.js" and get started.

    Github Link-

    https://github.com/SparshaDhar/C3AddonVersionChecker

    Demo Preview-

    sparshadhar.github.io/C3AddonVersionChecker/demo-preview.html

    Features

    • Group specific Addons into <div>.
    • Optional Release Notes and Download Link
    • Only lists all uptates available for addons included in current C3 Project.
    • Features Shadow dom element so that it cannot be accessed directly from document and global styles won't affect it.
    • Loads version-checker.js only if in Construct preview. Disables itself in Export.
    • Smoothly slides in and slides out of the viewport.
    • Responsive height.
    • Auto-destroys itself when out of viewport.
    • Snooze notification for 1 day option in client side

    https://github.com/SparshaDhar/C3AddonVersionChecker

    Tagged:

  • Hi, in two of my Live Assets I see refund rates has increased. Also the sales report shows some refunds. Yet I have never been notified of that, nor is there any comment that asks for any help.

    I have my email, and discord where I provide support everyday and I have never missed any of them. I am so confused why this is happening.

    Thankyou

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  • https://www.constructfirebase.com/

    Update (13-May-21)

    • Changes Overview
      • Updated Global Chat Template
        • Show User's Online/Offline Status
        • Friendlist- Send Friend requests, manage sent or incoming requests and manage friendlists.
        • Profile Image url is now saved in Firebase Realtime Database to reduce image loading time.
        • Fixed errors in position of chats and wrapping.
      • Updated Query Actions for managing Advanced Lists
      • Several Bug Fixes
    • Details

      Firebase SDK (7.0.2)-

      • Adjusted to changes in BASIC plugins.
      • Adjusted to changes in PRO plugins.

      Firebase Auth-Basic (6.0.2)-

      • Fixed Verify Email Action.

      Firebase RD-Pro (3.0.0)-

      • New Action: A new Read-List Data action has been introduced. Read List actions are now required to be Initialised before using. Added more Sync options. (See Template C3P)
      • New Actions for Initialising Read List Action. (See Template C3P)
      • Deprecated: The old Read-List action has been deprecated.
      • Fix: Fixed Timestamp error

      Global Chat Template (v3)-

      • New Addition: Visit User's Profile Page.
      • New Addition: Check Whether an User's Status is Online or Offline
      • New Addition: Friendlist- Send Friend requests, manage sent or incoming requests and manage friendlists.
      • Change: Profile Image url is now saved in Firebase Realtime Database, and all image urls are fetched from the Realtime Database instead of directly requesting Firebase Cloud Storage. This reduces image loading time.
      • Change: Adjusted to new changes in Read-List action.
      • Fix: Fixed errors in position of chats and wrapping.

      Firebase Auth-Pro (3.0.2)-

      • Fix: Persistence was not working.

    Global Chat Template (v3)-

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  • 1.) In advanced minification I used to get the APK at the end but after installing it and running it,it used to get freeze at the logo. Nothing to do with PC performance

    Aah I see. That means there is bug due to a third party plugin you are using (or due to custom Scripting). Often the third party plugins fail to provide support for advanced minification. You need to debug it using Developer Tools.

    Or maybe remove a suspected plugin and try minifying again to see if that works.

    (I thought your Construct 3 editor was freezing during Advanced minify when I read your previous comment)

    2.) Na,I already said,it was a random bug. I perfectly know those options. Rarely,like 1 in 20 times,it comes. And it is also visible on mobile too.

    Well, that's wierd.

  • Last time when I was making mobile game, advanced minification was not working (although simple minification was working). With advanced minification,the app used to get freezed at the starting itself.

    Advanced Minification can be sometimes resource consuming especially for older computers. (I think my old computer used to get really slow during these processes a few years ago)

    Do you get any error message popup which says "Advanced minify failed, please check console" or something like that?

    Also, when I load image from files folder in Sprite, no idea why, sometimes randomly the images gets zoomed so much that it looks blurry. It happens 9:1

    Might happen because of your "Size" parameter.

  • That or the preview buttons sometimes stop working for no apparent reason and I have to restart C3.

    Lol the Preview button stops working for me too. Mostly happens after I disconnect & re-connect my internet connection

  • I am not sure if I can help, but you should probably post your bug too if possible, so that other members in the forum can see what your error is and take a try to help you.

  • Ah okay. It is the Firebase Authentication service that posts to service workers. It doesn't affect the experience however (except a bit higher latency and refreshing cookies and stuff).

    Also a reason why Firebase does this is that:

    service workers are restricted to run from the same origin, there is no risk of CSRF since a website of different origin attempting to call your endpoints will fail to invoke the service worker

    -from firebase.google.com/docs/auth/web/service-worker-sessions

    Maybe a bit of support for network in swjs would be great in future?

    Thanks.

  • Hi, for a few months I have been getting this error whenever I use my Firebase plugins.

    This happens whenever I use Firebase Authentication.

    Uncaught Reference Error: data is not defined at sw.js:370

    What might be the issue? It seems it is trying to warn about something. Thanks

  • You can also use the Cloudflare Trace plugin to get the Server Time at any moment (if you feel that Players can cheat by changing the local time)

    construct.net/en/make-games/addons/505/cloudflare-trace