SoldjahBoy's Forum Posts

  • Wow man nice sprite work and animation. The dude looks awesome, I vote keep him! Can't wait to see more of this

    ~Sol

  • Yeah, but usually the consumer gets royally screwed, not developers.. maybe it's their new trick.

    I guess so, but to them we are all the same... we still have to buy thier defective software.

    ~Sol

  • Great run down. I think starting basic would be better, only because it would make a more complete "series" for the tutorials.

    As far as your platform idea... rather than making the platform change... make the player character change instead. This way, if enemies come into contact with the platform it won't matter. I would use some kind of detector above the player, which if the player is jumping and the detector collides with a platform, the players X.Y coordinates are changed/added to, via a series of events (which over-rides any "solid" platform issues).

    ~Sol

  • It is rather annoying that a company as big as Microsoft would be as silly as to break support for such a widely used API, but nonetheless this new plugin will be excellent have more features than DS .

    LOL Rich... are you for serious? That's EXACTLY like Microsoft to do something like that... they do it on purpose so you have to buy new stuff all the time. It's a conspiracy I say!

    .>

    <.<

    ~Sol

  • $50 you say..

    in a show of foolish honesty, I cannot take your bribe.

    It's not a bribe per say... think of it more as an "excess bandwidth" contribution. You guys can just put it in the "time to pay the message board fees again" fund.

    Then I can have porn stars and cars... xD

    *EDIT*

    I can also make awesome sigs for the moderation/admin team as well... so you guys don't feel left out!

    ~Sol

  • The lavalamp isn't bad, but the water on the windscreen is pretty tight! See? Already heaps of variations of this simple effect... I can see some awesome uses for this already.

    ~Sol

  • Awesome idea mate! I like the fact you are making a game, about making games lol. At this stage, I can't suggest much to include that you haven't already mentioned, or would think of yourself... I guess maybe a "special effects" lesson could be handy, showing some methods using the plasma object, and even QuaziBlobs(tm)!

    ~Sol

  • AM I DOINITRITE?

    <img src="http://mail.esdnl.ca/~stacy_walsh/images/big_bird.jpg">

    ~Sol

  • >

    > *facepalm*

    >

    > nine thouuuuusaaannnnddd!!!

    >

    See! I told you this thread was heavy fail ... BAIL OUT X 2!

    BAAAAAAAAAWWWWWWWWWWWWWWWW

    ~Sol

  • So how much is it going to cost me to fix it? If all sigs are hosted off site, it shouldn't affect bandwidth.

    I'll give you $50.00 AUD to gimmie my image sig!

    ~Sol

  • Puny mortal. You dare defy me?

    *goes super sayin*

    *types furiously*

    Behold the power... it's over nine hundreeeeeeeeed!

    *facepalm*

    nine thouuuuusaaannnnddd!!!

    ~Sol

  • its a pr0~ name lol

    fixed

    ~Sol

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  • On further reflection, there's no real need for images in signatures. To show off art, trailers/upcoming games, maybe, but this can be done adequately via text without using up bandwidth - which I've been charged for this month after going over the small limit we have..

    Sorry, but you'll have to make do with links and text

    D:

    D:

    D:

    D:

    D:

    ~Sol

  • Hahaha awesome

    I have no idea how to translate, so maybe David should PM me and we can work on it together. Once I get the gist of what I am supposed to edit, and how I edit it... it should be easy enough!

    LOL!!! Faggatron!! xD

    ~Sol

  • Every message board I have ever joined I have ended up with like 10k+ posts... beware... I like to type!

    ~Sol