smitchell's Forum Posts

  • Did you make the plugin yourself?

  • Does sound work? did you use phonegap or appmobi?

  • You can set the layouts scale or only a specific layers scale. Look in the system events

  • yes lerp is your friend here!

    lerp(a, b, c)

    so lerp)sprite.x, 150, 0.8*dt) // the 150 is the x position I want it to tween to.

  • Are you going to show us your super awesome level sharing method? That would be amazing!

    I am developing a app with C2, a educational web app for schools to use(hopefully), and this level sharing would be great to share content within my app! <img src="smileys/smiley1.gif" border="0" align="middle" />.

  • you can use the choose operator like this:

    System.Every 5 Seconds:

         -> System.Create Object Enemy at layer 0 at (Choose(x1, x2, x3, x4), Choose(y1, y2, y3, y4)

    You can add as many parameters to the choose operator as you want(I think). Change the x1 to x positions you want obviously.

    Hope that helps! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Works well for me with windows vista. <img src="smileys/smiley1.gif" border="0" align="middle" /> can't wait!

  • But I dont think I need angle lerp, because I want to be able to throw the object so it will rotate and then ease to a stop. I think its more complex maths.

  • Thanks, But I have never used angle lerp so I do not know what I'm doing..

  • Oh I would upload a capx but as I am stumped on this I do not really have one! <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Hi guys I have no idea how to do this.

    Think of a DJ decks, the DJ would rotate them with his hands, in this case a mouse, And he can throw them, so when he throws them it will spin realistically and ease into a stop.

    Can anyone help me out? without using the physics object? I know how to do it with the physics object.

    Thanks!

  • Hi guys, Coming from a AS3/flash background I was used to being able to add layers to a group.

    There was no significant purpose to grouping layers other than organisation. You would simply add a folder, then drag your layers into it.

    The best thing about them was it allowed you to hide and lock multiple layers at the same time, just by locking the folder, or toggling its visibility.

    This is a little feature that I presume would not be difficult to do. Hopefully it can be implemented :)

    What do you think Ashley?

    Thanks.

  • As far as I know of it wont work untill you put it in there emulators as you need the appmobi library or something like that. Which wont appear in your folder untill you export.

  • Also angry birds didn't do any dynamic effects to make the outline, they made there artsits draw the font with a outline, look at there sprite sheets <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • Velojet, Thanks for the help. I think im getting there in terms of understanding. But the multiplayer needs to run of node.js right? can a webserver run node.js?

    I think I need a example, would that be possible? <img src="smileys/smiley1.gif" border="0" align="middle" />

    Thanks.