Rant time, again, I hope it's acceptable that I'm blogging on this forum.
Keeping excitement and focus on game projects is difficult for me. So far C2 has been mitigating that but not entirely.
I'm still waiting on artwork for the profiles of each race, there will be lizard, cat, insect, and human races (lizard/centauri is what's in build 1.0.0.5a)
I need to rework my debris code to be UID and family based instead of location based. You WILL be able to blow up that moon, and I WILL make it look awesome. That is a very large goal, and brings me much closer to one of my milestones.
Theoretical milestones:
"The moon" - The moon will represent a full "turn" or event and serve as template to other events that will be randomly generated across maps. The milestone is follows (and is almost complete)
- Branching dialog 90% done
- Event system (spawning enemies, giving/taking resources and items, setting quest variables) 70% done
- Dialog art (races, icons etc) 70% done
- Random dialog/event assignment to interactable objects on map load if ungenerated. 0% but easy
- modal dialogs, and yes no dialogs 30% done
- make sure "persistent layout" works as I'm hoping.
Radar is another milestone that I may tackle soon, it's 0% done (I haven't even started)
- ability to turn it off
- as power in radar room grows, so does range
- sensors submodule to see info of enemy ships
- as power in radar room grows, so does range on over view star map
- in sector radar is represented by little nubbies on the edge of the screen with a descriptive icon. They fade as you are further away.
Weapons system:
- needs to be able to set each turret to a specific target and/or room, will need lots of rework 10% done
- All of the stats need to be decided on permanently 50% done
- Build production quality turrent images and ammo etc 10% done
Dialog system:
oi vey, I'm sure there are many other things. I had this great idea that after the credits roll it will begin an endless waves mode of increasingly challenging enemies until you die. I don't want to spoil what I have in store for the ending, but this will tie in to the fact that all factions want control of what you've discovered and has its roots in the creation of the universe.
I'm hoping and wishing I'll be able to lock myself in my basement this weekend and do nothing but this.
Eventually I'd like to get interns to do my community management and web dev, but we'll see. I have the money put aside, but I don't think I'm at all far enough along.