The mess is: Things are passing through Solids!
I'm trying to build a top-down shooter game. The enemy, for a while, is behind a wall. But when the Player is near the wall and shoot the bullets pass through it and so do the Enemies and their bullets!
There are several questions:
Why sprite bullets are passing through the solid? How can I fix it.
Why sprite Enemy is passing through the solid? How can I fix it.
WHY THE HELL Sprite-Enemy Light of Sight is on when there is a DUMB WALL in front of?! And how can I fix it :3
Help, please!
THE GAME IS ATTACHED BELOW