Silviu's Forum Posts

  • Hello! I made a game and posted it on Google Play. Those who are experienced in this, how should I proceed such that my game gets downloaded? I shared in some social media, but it seems not to be enough. Thank you!

  • Hello! This is not really related to Construct 2 and I am sorry for this, but, among those who published games, how do you make them popular (make people find it and download it), beside sharing it on fb and other social media (I don't have that many friends, and many of them have iphone and for now I published it on Google Play)? Thank you!

  • Hi,

    You can use a normal google developer account to put ads in your game. Just make your game free and add the ads. Merchant account is only if you want to publish games with a buy price or include in app purchases.

    Thank you for your reply, that was useful. Could you please tell me if I need billing permission for my app, in case I have ads? Also, if later I make a not free app, will I have to legally create an actual business, in order to create a merchant account? Thank you again!

  • Hello! I want to publish a game on Google Play and have ads in it. As I understand I need to create a merchant account. However in order to do it, they ask some mandatory questions such as the website of my business, what do I sell, Customer support email or Credit card statement name. I am not sure how to answer as I don't have a website, customer support or any of these. Those who published games with ads in them, can someone advice me what to do? Do I really need to create a full registered business in order to do this, or am I looking at the wrong stuff? Thank you!

  • Hello! I made a game and used CocoonJS to add ads to my game. I want to use admob to do this. I exported the game using Cordova and XDK and now I am trying to publish my game (first time ever) and in my Google Play account there is an option called In-app products. When I click that it appears "To add in-app products, you need to add the BILLING permission to your APK." and "To add in-app products, you need to set up a Google Payments merchant account.". Do I need to do this, for ads, or this is only for when you buy stuff inside the game (gems or crystals or stuff like that)? Also, if I need to do this, how can I add Billing permission to my app. Is this done when I make the setting for SDK build? Thank you!

  • Hello! I have in my game a menu and a game layout. I exported the game using cordova and XDK but for some reason the first time I start my game on my Android (after installation), it starts with the game layout and not with the menu one (which is what I want). What should I do to force it to always start with the menu layout when i open the game? Thank you!

  • If you are using art from a site that offers them as a free to use license then it doesn't matter if that art is used by others as it is free to use and can't be copyrighted by the ones using it. But I recommend to try to get a hold of original art instead if you can't make it yourself as it automatically makes a game less interesting and unique if the same characters is seen on other games around the stores.

    But if you have no budget then you can use free to use assets without having to worry about copyright issues. But make sure they are offered from trusted sites and if you can use it without limitations even for commercial projects. And also see if you have to credit the artist or not.

    But read the license information on the assets you want to use. It tells you what you can and can't do with the assets.

    Thank you for your reply. What about my first question? If the gameplay is the same, but the sprites different, it is fine?

  • Hello! If I make a game that is the same as a previous released one as gameplay, but with different graphics (player, background etc.) is this a copyright violation, or is it ok? (I saw many flappy bird game released so I was just wondering) And assuming that it is legal, how can I know for sure that a sprite I use, haven't been used before, as it is quite impossible to check all the previous released game that might use a character similar to mine (I usually take my sprites from websites that provide them for free, but someone else might have taken the same one before me). Thank you!

  • Hello! I made a Flappy Bird like game and the score increases by one, whenever the bird and the pillar have the same x coordinate. If I make the pillar to appear every 1.2 seconds the score works fine. If I put it to 1.1 seconds, some pillars don't contribute to the score when the bird passes by them and if I put it to 1 second (which is what I want in the end), I get one point for the first pillar, but nothing for any other after that. If the time is more than 1.2 seconds the game also works fine. Why is this problem for smaller times? (I checked that the variable "score" itself doesn't work properly in the above mentioned cases, so it is not just a displaying problem) Thank you!

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  • Hello! I made a Flappy Bird like game and the score increases by one, whenever the bird and the pillar have the same x coordinate. If I make the pillar to appear every 1.2 seconds the score works fine. If I put it to 1.1 seconds, some pillars don't contribute to the score when the bird passes by them and if I put it to 1 second (which is what I want in the end), I get one point for the first pillar, but nothing for any other after that. If the time is more than 1.2 seconds the game also works fine. Why is this problem for smaller times? (I checked that the variable "score" itself doesn't work properly in the above mentioned cases, so it is not just a displaying problem) Thank you!

  • Everything depends from what country do you come from, because they all have different law's regarding the income and the taxes. I come from Macedonia and here I can earn up to 10k a year without paying taxes, but anything after that will have to be taxed and you will have to get reported as a freelancer otherwise you pay huge fine or 3 years jail.

    Thank you so much! Could you please tell me where exactly did you get this information from in your country? Did you discussed to an attorney or it is something online? (I am from Romania so it might not be a huge difference in approaches)

  • Hello! This is not really a Construct 2 related question, but I hope someone can help me, among thus who already published a game. So as far as I understand the money can come from people who buy the game and from ads (I use mopub). How should I proceed, in order for everything to be legal? What I mean is, do I need to pay taxes on these incomes, or the websites I use (Google Play, mopub, etc.) take care of this. And if I have to pay taxes, do I need to declare what I do as a business (something.inc) or anything like this? Please, someone who knows tell me what to do! Thank you!

  • Hello! I made a new game and exported it with Cordova. However when I try it on my android (It is a Galaxy S7) the game doesn't fill the whole screen (there are 2 black bands at the top and bottom). Even if I stretch the background image, I still have the same problem (the black bands are not filled with the background). What should I do? Thank you!

  • audio issues usually are related to not setting the mime type correctly.

    https://www.scirra.com/manual/168/mime-types

    what are you using to store your highscores? local storage or the google play plugin.

    Thank you for your reply. I use local storage for highscore.

  • Hello! I made my first game and I exported it using Cordova and XDK to test it on my Android and then upload on Google Play. However on my phone the sounds that I have in the game don't work and also the high score feature doesn't work (the highest score appear to be the one obtained in the current game, even if I got a better score before). I tried the game on mac and windows laptop and also on the same mobile of mine using the local network option and all these features were working fine. What could be the problem?