Shiru's Forum Posts

  • The enemy is well made ! How have you done this ?

  • Hello everyone ! This time I made some nice progress with the current game engine.

    Everything is still basic but the progress is there !

    At first, I have to show you the new drawings for 2 weapons :

    Neptune (first/default weapon)

    Uranus (8th weapon)

    I also started to make the Upward Attack and the Downward attack (still buggy) :

    Some weapon abilities have been made too (like 5 of 9). There are also buggy...

    Finally, here is the test build from today (25th April 2011) :

    http://www.mediafire.com/?7whllpv7y3q1tle

  • It looks great . How have you done that ??

  • Actually, I'm okay with your system. I will be a better solution for me ! I have to admit that first I choose Construct instead of Multimedia Fusion 2 because it was free.

  • You sure are skilled with pixel art .

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  • Good work, I like the artworks . It looks really nice !

  • Small update guys !

    Video from the build of the 11th march :

    New controls scheme (you can change them in-game) :

    [Left] : Move left (Double tap to run)

    [Right] : Move right (Double tap to run)

    [Up] : Jump

    [Down] : Crouch

    [A] : Attack (Hold to use Weapon Ability)

    1) Basic Attack

    2) Second Attack

    3) Third Attack : Launch a projectile

    4) Up + A : Upward Attack

    5) Down + A : Downward Attack

    : Use Arcane in Slot 1

    [D] : Use Arcane in Slot 2

    [Q] : Change Weapon

    [W] : Call Support Character

    New HUD :

    Graphics are only there for testing purpose... It will be changed soon !

    About the controls, you have to hold the Attack Button for using the Weapon Ability (Teleport for example). Make a second combo after attacking to launch a projectile on the enemy. The idea comes from

    .

    Soon you will get some drawings and sprites for the WEAPON SET !

  • It's amazing saint11 ! Good work Kouji San, I hope that you will release it soon !

  • It looks really nice but why is there a "5" on the screen ?

  • As I said, the game looks nice with good graphics and the gameplay looks fun. But I can't download it with the link you sent me... Can you upload it on mediafire or megaupload please ?

  • It's time to show you my project. The engine is very basic.

  • Thanks a lot for the comment Vati-nyan ! The last test version available (11th march 2011) is that one :

    http://www.mediafire.com/?7a1j278pn7839bu

    Yes, using Gaia Avatars for prototypes is great. It's easier than drawings. You will see that the HUD has changed. I wanted to make something less Devil May Cry-ish. Of course, the HUD isn't in his final state yet.

    Drawing:

    In-Game:

    Thx for the feedback. The character attacking speed depends on some differents factors. Like your current rank (level), weapon's weight and speed statistik.

  • Welcome here !

  • Thanks a lot for the help .

  • Hello everyone ! This time I need help for doing transition like Megaman. If you have already played megaman, you know that before a boss fight there is a special room and when you enter this room, the transition is different.

    Take a look here :

    I'm using Construct 0.99.96.