egions - self-explanatory. They would use conditions that check for any objects or specific ones: on entered region, on left region, is in region, compare number of objects in a region.
This can be easily done with one TiledBG with one text variable
imple graphic objects, like a line, a circle and a rectangle. It would be great if they could detect collisions with objects
Same here, Sprite - draw line, circle or rectangle ;P
for the rest of them, they are really nice suggestion.