ShadeKirby500's Forum Posts

  • Why don't you just not make an event?

  • Never gonna give you up.

    Never gonna let you down.

    Never gonna run around and desert you.

    Never gonna make you cry.

    Never gonna SAY goodbye.

    Never gonna tell a lie... and hurt you.

    We known each other... For so long.

    Your heart's been aching but your too shy to say it.

    Inside we both know whats been going on.

    We know Candlejack and I'm gonna p

  • Yeah, movement could do with a few improvements, but it looks good.

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  • I thought the opposite of always WAS never. :O

  • Yes, Never, and No, I'm allergic to pancakes.

    ...stoopid poll.

    Is it possible to replicate never by inverting always?

  • <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/Tree-1.gif">

    Tried to follow this tutorial more accurately: But I'm sure I've failed.

    Also darkened the bark a bit, to make it stick out less.

    Here! Have a Tileset demo!

    <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/TileMixup.png">

    Not screenshots (again). Please critique.

  • Its not a screenshot but here is a gel slime and a fuzzy tree.

    <img src="http://img.photobucket.com/albums/v396/Shadow_Kirby/FuzzyTreeAlpha.png">

    They are best friends.

    Give critique, also... no Defunct in 2010. :3

  • It just ignores all of the selected objects behavior controls. So you can't move your object while you do it's on. :3c

    If you want all other keys you've made to be ignored, it would require some variable work. Heres it in Pseudocode.

    If (Z is pushed & Global('controls') < 1) {

    Do stuff.

    }

    If you pushed Z while the Global('controls') variable is equal to 0, it will do whatever is bound to it. If it is equal to 1, it will ignore the button because it doesn't meet all the requirements.

    Hope I've helped.

  • You are so good at Graphic Design. I could cry.

  • Yeah, Avatar is easily a must-see film.

    Abriged: The film, has absolutely stunning CGI effects, although it has a rather cliched plot, it's really carried by the environment, the designs and the action, all of which add to make a pretty realistic science fiction movie.

    Abridged (more): It's everything you expect, executed well.

    Everything I told you, maybe a little less, can be backed up by watching the trailer. Go ahead, google it.

  • I'll have to consider making a game that uses achievements.

    Hell! I have to make a game first.

  • No. Because I haven't made one yet.

    I do plan on nodding Construct though. I made a vector of the Scirra logo :3

  • I'd think it would be recommendable to make hazards easier to identify, how was I supposed to know that the orange bean in the background is going to kill me?

  • I stopped when it got complicated.

    But still, I love indie developers :3

  • Smart work. I'm happy with my memetic entry. c