Hey all
I am up in arms between construct 2 and game maker studio
Personally I'd like to use construct 2 because it has a friendlier community and a more user friendly interface and less of a learning curve.
So my two issues as of now is, gm:s yoyo compiler seems appealing for performance ( only supports windows/android though)
Construct 2 uses WebKit node, how is that in regards to peformance?
Also my game concept is a top down shooter with a small amount of AI, but many destructible objects, gm:s states you should have the smallest rooms possible, how does construct 2 handle large maps?
(32x32 tiles and 10,000x10,000)
Finally I wish construct 2 had simple LAN support, would make my choice so much easier
Thanks for the time guys