Hey all,
I am looking into the new multiplayer functions in construct 2 and from what i understand, all connections go through a signalling server, the official one being wss: / / multiplayer.scirra.com I would rather point towards a local wss server running on my home network for testing purposes, but i cant seem to find any documentation to do such
is a signalling server even required, or is it possible to just input an IP:Port to connect to? that would be ideal