roboteka's Forum Posts

  • Hyperpace is a tiny endless space shooter that started as an example game for my template (Shooty Space, link in my sig), then transformed into a possible mobile game for iOS and after my iOS-license expired I kinda just forgot it. Until now.

    It uses the mode7-plugin and other than that it's (for now) just a basic shooter really. I'm not sure what to do with this (if anything) so I figured I'll just throw this out here and see if any ideas come up.

    Try the (very WIP-demo) here: http://robotegames.com/HYPERPACE/

    Controls are just L/R (works with touch and keys) because of the mobile origins.

  • Cruise Control — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/cruise-control-2989

    <h3>Cruise Control</h3><div class="deshr"></div><p>An endless mobile-ready car game template with original soundtrack and sounds that can be used commercially. Controls: L&R (touch). Touching both sides will activate a boost that consumes more gas.</p><p>Additional behavior used: scirra.com/forum/behavior-litetween_t70700 (included in the zip)</p><p>Features:</p>

    • Mobile ready controls with keyboard as a backup
    • Works with the C2 free-edition
    • Endless gameplay with webstorage high scores
    • Comes with original soundtrack and sounds that can be used in commercial games
    • Neatly organised and commented .capx

    Use this topic to leave comments, ask questions and talk about Cruise Control

  • Ahoy! This took a little longer than planned, but here it is: https://www.scirra.com/store/royalty-fr ... ormer-2478

    A sample game included and even all the sounds and music can be used commercially.

  • Buttonless Mobile Platformer — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/buttonless-mobile-platformer-2478

    <h3>Buttonless Mobile Platformer</h3><div class="deshr"></div><p>A mobile ready platformer template/small game with interesting swipe controls. No virtual buttons! Controls: Swipe to move left/right, swipe up or tap to jump. Swiping down stops the player.</p><p>Check out a demo below - and remember to use your browsers fullscreen mode when playing!</p><p>Additional behavior used: scirra.com/forum/behavior-litetween_t70700 (included in the zip)</p><p>Features:</p>

    • Interesting mobile ready controls with no virtual buttons
    • Sounds and original music included (can be used commercially)
    • Under 100 events and no families - works with free edition too
    • Neatly organised and commented .capx - super easy to build upon
    • Small (but polished and juicy) example game included
    • Lightweight: approx. download 1.1 mb and memory use 7.7 mb

    Use this topic to leave comments, ask questions and talk about Buttonless Mobile Platformer

  • Can I publish this game as iOS or Android App for commercial use with modified graphics after buying the template?

    Yes you can!

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  • Really stylish, love the graphics. Good luck!

  • I have been creating something for everyone who uses Construct 2 for couple of months now. I have created a fighting game template with AI support for those who want to create their own fighting games without the use of coding. I havent uploaded to the Scirra Store, but it will be the same price that I have at my temporary store. If you would like to purchase it, here is the link: https://sellfy.com/p/YIiy/

    Hi, I've been looking something like this for a while now. The demo attack-buttons do not seem to work for me, maybe you could add a few more options?

    Anyways, looking forward to release. At the right price I can see myself purchasing this from the Scirra Store.

  • I'm using the latest stable FireFox (27.0.1) and directional audio is working, just not for the first alien where there's no sound whatsoever.

    Sorry to bump a post this old, but it seems there's still some problems with this. In my project the first time directional audio is played it always results in about 1 second freeze. Is there anything that can be done to prevent this?

  • CocoonJS cloud compiler is down also, so the alternatives are Cocoon.io vs. the others. I've only used CocoonJS (iOS) and was satisfied with it's performance.

  • Charming! Really dig your style.

  • Greenlit already, congrats!

  • Currently porting an old project (Wheel & Deal) for PC! Working on effects today, also got the gamepad controls working.

    Full size (1920x1080) here: http://imgur.com/hfVPsCQ

    Also, here is the soundtrack to get in the mood: https://play.spotify.com/album/6LEIBZ6Bo8R5y209iXQTza

    <img src="{SMILIES_PATH}/icon_cool.gif" alt="8-)" title="Cool">

  • A new version a this shader

    Shader: http://game.anatagawa.fr/C2/CRT/crt.zip

    Demo : http://game.anatagawa.fr/C2/CRT/

    THANK YOU! You the man.

    This suits my newest project perfectly: http://imgur.com/hfVPsCQ

    Hi guys! I'm seriously considering putting one of my games to Greenlight. Is there any up-to-date tutorials/blog posts about the state of C2 x Steam where I could find information in one place?

    Seriously considering buying that plugin, if it works. Great job!

  • I thank you for your sincere answer.

    I think that you are not the salesman concerned with my purchase: the salesman is Akhil Kambo. The Zip file names 'Space Shooter' but the denomination in the store is 'Space AIr Attack'. Thus my remark thus did not address you.

    Please receive my excuses for this confusion.

    Yours sincerely.

    Foot-note; the salesman in description to be noted: Space Air Attack is a space shooter game at https://www.scirra.com/store/games-with ... ttack-1681

    Ok! Hope you get it sorted out.