Rich's Forum Posts

  • Wow.. big error to make .

  • We're going to try and have a revamped control system - supporting standard controllers - for 0.99. However, as Xbox360 controllers are a separate API they will have to be done via a plugin.

  • Mmm, this slows down for me .

  • This is something we'll be adding in Construct 2 (zooming in the event sheet editor, settable colours, etc).

  • 'Play music from resource'?

    That works fine for me .

  • Love the artwork style .

    Please do make a game out of this .

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  • They need to be transferred to the new SDK format. Most of them use the old style, which whilst working fine, is rather a mess (as it evolved).

  • Hmm, I guess the initial reason was that deleting event sheets isn't a simple operation (they may be included or linked to layouts), but I guess it could be added with some messagebox prompts.

  • Hahaha just played it. Wicked!

  • Change the sampler setting in application settings .

  • > macwys.on1.biz/monkey.cap

    >

    > I do not want to be boring.

    >

    > But how to do that only a one banana disappeared?

    >

    you know what? when i turned on preview mode, nothing appeared, only blank screen. i turned it off and cons crashed. BUG.

    Nothing should show if you check the events.

    When did it crash?

  • 1) Mute Events.

    Very simple thing. What happens if this event isn't in there? Instead of deleting and undo'ing, it'd be cool if we could just 'mute' events, so they'd not be processed at runtime, but they'd still be in the event sheet.

    I think you're talking about the 'toggle events' button, on the ribbon.

    2) Controller Support.

    This is basically the cornerstone of it all. Support for the X360 Controller and all it's functions would be great.

    This could be done by any developer using our SDK. We're pretty loaded right now till after 1.0.

    4) Multi-Platform support.

    Construct is DirectX, yeah, but ultimately, this'd be just frigging awesome. Being able to create a 2d game that you could then compile for multiple platforms would be the best thing ever.

    We have plans for this in Construct 2.0.

  • Yeah you could set up timelines for intricate animation/game sequences and do that, also.

  • Pretty much yeah .

  • Possibly, but it doesn't really fit with how events work. You can use the Function object to call actions after a delay.