rfisher's Forum Posts

  • Thank You. I searched and didn't see this. Exactly what I was looking for.

  • Looking For Tutorial for tilemap/tiled/tmx usage

  • Love golf games and this is GREAT, looking forward to more.

  • I sure can. I just need to release the behavior that I haven't released yet that makes this work. Its a directional bounce behavior.

  • Use the arrow keys to jump/move the character around the maze. Let me know It movement makes sense.

    http://www.jenpop.com/demos/mazedude/

  • I'm creating a plugin and want to create a condition where objects are added to the SOL array based on a certain condition. I don't see anything regarding removal from this array in the SDK manual for objects. Can I just remove the instances I don't want from that array without any problem?

    Just noticed this is in the wrong section, sorry.

  • I need to style the iframe and get rid of the border. I have tried a couple things but its not working. Is there an example of the format of style for this plugin?

  • jayderyu

    Test your game on a slow device, I got a $80 Android tablet I got from newegg.com and I use that to test for fps dependency. Then change the events to get better peformance based on what I see. The end result is a decent fps on the Ouya.

  • jayderyu

    I'm still working on it and since its going to be 100% free I don't think I will have to fillout any tax forms.

    I'm just taking my time making sure that it plays like it does in a PC browser.

  • jayderyu

    Currently my controller implementation is very limited. I'm using the standard Phonegap android project and then editing the java code to turnoff the browser sound effects and stop the "A" button from exiting the game.

    Exiting Ouya games is a problem right now. I tried 3 different games and had trouble exiting with each one.

    Also Phonegap has problems with music not looping, so any background music needs to be restarted manually.

  • Does anybody have their game on the Ouya? I just updated the console and I have access to the store. Won't be adding my game for a couple of days.

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  • jayderyu

    I was thinking it was construct2 since when I made a PhoneGap version of the following Example It did not have the same problem. This example is not made with Construct2.

  • Ashley

    I have made a game that has a window and layout size of 1280x720 for the Ouya. The tv that its hooked up to is 1080p. The problem is that with no Ouya controller plugin for Phonegap I'm using the default controller keys that work to control the game. When going Up or Down with the dpad the game moves Up or Down on the TV. Its as if 1280x720 is not scaling exactly to 1920x1080. Is this a problem with Construct2?

  • I'm testing my new approach in a couple of hours. I let you know if it works.

    I'm taking the work that psema4 did and making it work with Phonegap. It turns out its not a Phonegap plugin.

  • jayderyu

    I don't think you understand what I'm saying. This works with the Ouya Controller and I plan on making it work with Phonegap and Construct2.

    The APK loads the url jenpop.com/ouya/index.html.

    In our case using Phonegap, The webpage is embedded in the APK in the assets\www folder.