Hey, so I've put together some very quick tests for the Ouya. I won't get an Ouya until April, so I can't test 'em! Can anyone help out?
I'm mostly wondering IF gamepad events get recognized, and if so, which gamepad indexes relate to which Ouya buttons.
If you'd like to help, could you run these test apps? Let us know if they run at all, and which buttons/axes related to which buttons/axes.
Here's an HTML5 test: test.planetio.net
Here are the APKs, published through CocoonJS and PhoneGap.
dropbox.com/l/LJpQB24lumhdPAZNeEK2u9
(edit: there's a simple capx here too)
I'm new to Android native code, so even though I included all necessary ODK files, I'm not sure if I did the appropriate magic to get the apps recognized on an Ouya.
Other notes: so far, I'm impressed with PhoneGap, but confused with CocoonJS. Why does it automatically add ALL permission requests? It's ridiculous lol.
I know some game designers out there have gotten C2 games on the Ouya... but I haven't seen any open source help yet. :-) Anyway, here's hoping we're one step closer to seeing more Construct 2 games on the Ouya.
Thanks! <img src="smileys/smiley10.gif" border="0" align="middle" />