rekjl's Forum Posts

  • We all have different preferences, but after a lot of looking around, I decided to buy C2 at Scirra.

    Here's a post discussing it a bit. You should be able to find others similar to this if you search.

  • StarCraft II Legacy of the Void........I've been waiting for it for over 10+ years

  • I have yet to work with turrets so maybe someone more knowledgeable will be able to help you out, but I could think of a way to help you out a bit.

    I would recommend using a variable when the player selects a tower, so that the player can only select one tower at a time.

    On Touched Gunner1

    VarGunner = 0

    {VarGunner set to 1

    Create (your sprites for the upgrades) at Gunner1.x, Gunner1.y} (Any location you want)

    On Touched UpgradeButton

    VarGunner = 1

    Subconditions:

    Money > YourTowerUpgradeCost

    {Create (upgraded tower) at Gunner1.x, Gunner1.y

    Destroy Gunner1

    Money variable - YourTowerUpgradeCost}

    Money < YourTowerUpgradeCost

    MoneySprite flash for 1 second (Just an indication to let the player know that they don't have enough money to upgrade)

  • That would be more work for us than than cleaning up the spam.

    Ouch, that would definitely not be effective than.

  • Authentifications can be countered by human means, and will be even more annoying (there are already people complaining about the current system)

    Yes, that's true. Haha I really do hate the authentication process that requires you to enter a set of letters and numbers that are so badly mashed together that even humans are having problem understanding. There is one type that is quite easy, the jigsaw puzzle type where you just need to put the pictures together. It is quite simple and amazingly not annoying (to me that is). But if it can be countered, than all of this is indeed meaningless.

    There is another way, I notice that some forums implement this. Every first post by a new member, is not shown live immediately. It is reviewed by a moderator for that section before being approved to go live. This should stop the spam quite effectively........but will mean a lot of work for the moderators though.

    I agree with this idea. Have a capcha for people under a certain rep count, when you reach it the capcha is removed.

    It would definitely help, but if as Aphrodite mentioned that there are now ways to counter this, than it might not be enough to save us from the spammers.

  • If you look at the time frame of the spam, they are all really close, so perhaps it is indeed the attack of the bots.

    Some might not like this idea, but how about using an authentication process for posting if you do not have at least 1 silver medal, or 5 bronze medal, time been a member......or something like that.

  • codah, haha luckily that is what I will try to do now.

    thehorseman007, thank you for the compliment and help offered! Will definitely keep that in mind whenever I hit a bind.

  • codah, haha I don't think I will be doing any text as I have absolutely no idea of how to determine the json settings for them to be used as text sprite. Using text simple as sprites I don't think is efficient in terms of memory and performance. If you mean menu type backgrounds, I could do it based on the themes of the button though. Hmmm...I will take a look at it when I am free and see what I can come up with.

  • Robsta, beardedeagle, you're very welcomed!

  • kristsbee, Congratulations on releasing it! Will definitely give it a try!

  • I just started learning Inkscape, so was playing around with it and tried to create some menu buttons. It's not anything complicated or special, but you are free to use it however you want. There is no need to credit me or anything. Hopefully it is useful to some.

    https://www.dropbox.com/s/8o9rybhgyqe2k ... Images.rar

    EDIT: Free Menu Frame Templates

    They are very simple, but will work nicely with the menu buttons above. I've only included examples for the blue color, but each menu frame in the download has the same color range as the buttons above.

    https://www.dropbox.com/s/4csn1m3sqc3od ... ground.rar

  • DuckfaceNinja, wow that looks really interesting! Looks like a fantastic way to garner some attention for your game! Thanks for sharing!

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  • BlueSkies, that depends on the size of the level and how much you copy. Smaller levels like angry birds make it very obvious if you copy a lot, larger games, if mixed up well, it will be less noticeable. My game is a smaller level type so I need lots of levels. Haha and I think almost everyone will copy and paste to some extent. I am not referring to the entire level design, just a few elements, than work from there. It is like a starting point, since starting from scratch for over 50 levels.....is realllllyyy brain draining. When you have a starting point, somehow things start to flow easier I feel.

  • Haha Thank you so much! Really appreciate it!

  • Ahhh!!! I've missed it again! I'm favouriting this page so I can come back often and check it out.

    sqiddster, is there anyway we can get an earlier heads up of your upcoming live streaming?