ramoneces's Forum Posts

  • Truly outstanding!!

  • Duodenale and Duodenale's revenge

    <img src="http://www.nematode.net/IMAGES/duodenale.jpg">

    That's a game character just begging to be made!

    That's a fearsome one, Ancylostoma duodenale. We learnt about it yesterday at the University, and it would make an excellent candidate for a game because of its itinerary: it crosses your skin, reaches blood, right heart, pulmonary circulation, pulmonary alveolus, bronchia, trachea, larynx, esophagus, stomach and intestine, where it bites the wall and stays hanging and feeding from the blood.

    Guess you could always try to replicate an electron microscope.

    Btw some bg's I made in gimp

    You're right, elecron microscope would be the only way for realistic viruses and bacteria. Their cycle is often focused on a fast reproduction, which fits better in a strategy game. Parasites, on the other hand, have important lonely phases, what is good for an arcade, don't you think?

    And wow!, amazing backgrouds! Those would be perfect for some stages, seem very realistic. That plastic effect gives it the appearance of a mucus layer, perfect for respiratory or even digestive tract.

    Unfortunately, I have to delay the project for a while due to lack of time, but new ideas are welcome.

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  • Thank you for your ideas and interest. However viruses are too tiny for a game that pretends to be realistic, bacterias would be hard to see too. Protozoan and metazoan parasites are bigger and more diverse, they have more definite path through the body before they start multiplicating, they also have different development phases.

    Some scary images:

    -Protozoons

    -Metazoons

  • Lol. I also wonder how it could be. I was thinking about something related to the trip of a parasite through the body, but with a realistic look.

    Thanks for the advice, I'll try the warp effect. (as soon as I find out what the hell it is, i'm such a rookie)

    EDIT> Oh, man, that effect definitely gives something to the movement of the biggest cells. Kind of amoeboid movement. However, my pc doesn't support much warping, I think I will add quality options.

  • Really nice! Looking forward to see more.

  • A simple simulator of the human blood. The eight most common cell elements are in the actual proportion, approximately. They are shown as they would through an optic microscope, in eosin and methylene blue staining. And you can also see their names and play around with your mouse.

    <img src="http://fc04.deviantart.net/fs51/i/2009/331/e/0/Microscope_Blood_Simulator_2_1_by_Ramoneces.png">

    -DOWNLOAD-

    My intention is to turn this into a game.

  • Awesomely realistic, great work.

  • That's quite amazing, great job people!

  • That's exactly what i meant.

  • Best Puzzle Game Ever.

  • Impressive, congratulations! I love this kind of games. Though, it would be nice if you could control the organism's speed by nearness of the pointer.

    Looking fordward to see more.

  • Great work. I love the acrobatics when she grabs the edges. Go on, please.

  • I think overall you did a fantastic job!

    Thanks SoldjahBoy. You gave me good points. I'll post the results here as soo as I implement it.

  • You are so right, big mistake. Already fixed--> http://www.megaupload.com/es/?d=1FR47TP7

    maybe i just went to far

    This game has an end, I swear.

  • Simple vertical scroll spaceship game:

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    <img src="http://img22.imageshack.us/img22/2393/fireflycaptura.jpg">

    Inspired on the Joss Whedon Sci-Fi show: Firefly.

    Post:

    http://www.scirra.com/phpBB3/viewtopic.php?f=4&t=2618&p=20355#p20355