pikawilliam11's Forum Posts

  • Ctrl + Y, is not working. This is really Ctrl + Shift + Z.

  • Hi. In short, I don't know why, but my Construct 3 editor on Windows 10 doesn't let me do ctrl + shift + z Which is the Windows command to undo a Ctrl + Z. Is there something I must enable? This is beginning to annoy me a lot. Thanks in advance!

  • In short, I was a little bit bored, so I used an auto-clicker (set at one left mouse click by 1 millisecond) on a Construct 3 tutorial about artillery particles.

    I don't know what kind of classified hardware the Construct 3 teams are using to provide us with this powerful and valuable game engine, but damn, this is a God-tier successful stress test here O.o

    957130 objects (multiple sprites and particles) and I could still use the profiler (with 1 fps).

    This game engine is way more powerful than I thought. I didn't screenshot it, but I reached over 1 million objects with still a functional profiler.

  • Hi Ashley. Sorry for the misunderstood, but I thought I was clear in my choice of words, which is my bad.

    I thought by saying:

    I don't want to use this forum for any advantages to have a "special treat" to get answers fast. I just want to know the timelapse to expect

    The issue I have is, to my eyes, enough critical to get an answer as soon as possible.

    It would be clear that I DIDN'T mean to say "I want an answer now *Angry emoji*", but I would clearly say "I have no stress. What is your average of waiting time for critical problem, folks? Just asking like that. No idea? It's alright, chill. I will just wait then".

    Visibly, I missed again the choice of words in a forum post for the OutOfRange times...

    The purpose of this post was asking the average time from other user experiences (IF have one) without digging deeper if no clear answers shows up.

    Sorry again and have a nice day!

  • Hi DiegoM. A bug that can only happen on my setup and not on other ones? I love when this is happening (Sarcasm, but literally happening every week).

    If Opera GX and Chrome are both powered by Chromium (What I didn't know), it's really understandable to say that if the problem happens only in Opera GX and not in Chrome, then something mysterious must be questioned about my setup. However, I don't know what are the main differences between Chrome and Opera GX about: Why are they using the same Chromium, BUT I can't use any website using Cloudflare from my Chrome while Opera GX doesn't have this issue (I was unable to access Codepen for almost 6 months until I downloaded Opera GX). (My Chrome still doesn't let me access Codepen for almost 6 months, if asking).

    Alright, I will just have to be cautious with the size of Opera GX windows when using Construct 3 editor ^^ (I don't want to use Chrome again, unless in the extreme cases, because of the outnumbered times I get 403 and Cloudflare security errors on me by a Chrome who doesn't let me use it normally).

    Have a nice night!

  • Firefox console is showing me this:

    When I check more about this error, I see that the arcade of Construct 3 is using X-Content-Type-Options. What is it? Here is what the doc says:

    The X-Content-Type-Options response HTTP header is a marker used by the server to indicate that the MIME types advertised in the Content-Type headers should be followed and not be changed. The header allows you to avoid MIME type sniffing by saying that the MIME types are deliberately configured.

    When we say sniffing, we mean protection against unknown websites using the games in the Construct 3 arcade to add them to their own websites not legitly via iframe or similar.

    Also, when I check the network responses from my Firefox here:

    nosniff is enabled AND it looks like that Cloudflare is maybe implied here by blocking the game with the X-Content-Type-Options enabled.

    This error must be asked to the Construct 3 staff since the issue seems to be related to the response HTTP header, which no one can access to it, except the Construct 3 staff themselves.

    Good luck :)

  • Thanks for the reply.

    I tried so hard to reproduce it in Firefox and Chrome, but the only things they are both angry about are this:

    Honestly, even for me who is searching for a job as a Web developer Frontend after getting my college degree, I can't understand what this error is meaning. Never seen that before :/

    Have a nice day!

  • I didn't know about the weekend thing, my bad (was my first report *insert emoji asking mercy*).

    This problem is so easy to reproduce. I can get the following screenshot every 3 seconds if I want, no matter the day:

    I can do it with no effort. So, that's why I thought it should be maybe reported.

    I can even get this red screen 20 times in less than 2 minutes if I want to speedrun (can be reproduced at this point).

    If curious to see the YouTube link and the report, I "think" I'm allowed to post the GitHub link here: github.com/Scirra/Construct-3-bugs/issues/6192

    Thanks for all your answers :)

  • Sorry, if this is the wrong place, I don't know where to post this else than here.

    Yesterday, I used for the first time the bug tracker of the GitHub repo of Scirra. The issue I have is, to my eyes, enough critical to get an answer as soon as possible.

    I don't want to copy/paste all I say there, but in short: I found a way to kill the Construct 3 editor, 12 times, in less than 2 minutes (Unlisted YouTube video included there).

    When I say I killed Construct 3, I mean the whole editor went red everywhere and my Web browser console got red like a flood. If this trick to fatal end our Construct 3 so easily, it should be investigated, right?

    I don't want to use this forum for any advantages to have a "special treat" to get answers fast. I just want to know the timelapse to expect for my first use of the bug tracker when the issue destroys with no mercy the Construct 3 editor with no effort.

    Thanks for any replies.

    P.S. I don't know if I can talk about this here. If not, I misunderstood the use of this forum. Please don't use the 🥾 on me :(

    (English is not my first language, thanks).

  • Maybe if just before you switch the scene, you do a loop on all zombies there, save their X, Y and health in an array.

    After, when you go back in this scene, the array must be loaded on start of the layout.

    Like this, the same zombies on same positions are still there. However, keep in mind that can be annoying if a zombie is camping near the door used by the player for coming back there.

    You can check the Construct 3 plugin here: construct.net/make-games/addons/319/savestate

    To be use at your own risk since it's made by the community and not Construct 3. So, community plugin always has a risk to break your game, but this addons got no angry devs so far.

    Good luck :)

  • Video of the issue: youtu.be/lqshpsDcmI0

    I'm am scared ;-;

    The hover of the mouse is broken.

    Specs:

    The latest version of Google Chrome.

    The latest version of Windows 10 64-bit.

    Intel core i7-3770 3.40GHz

    NVIDIA GeForce GTX 1050 Ti

    Is it normal?

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  • Sorry for the delay, I'm still working to effectively get notifications. Nope, never have any edit options on my posts :/

  • But you have basic stuff for general 3D game making:

    - Use a camera.

    - Add 3D objects.

    - Moving 3D objects.

    - Collisions with 3D objects.

    - Making 3D objects interactive.

    Etc...

    (Will be nice to have an edit option for spelling mistakes)

  • Put you have basic stuff for general 3D game making:

    - Use a camera.

    - Add 3D objects.

    - Moving 3D objects.

    - Collisions with 3D objects.

    - Making 3D objects interactive.

    Etc...

  • Thanks for the info :)

    My brain right now: