The condition on the first line ("Is overlapping sPod") just select the sPod the sPlayer is overlapping, so the destination sPod is not 'available' for the "pick by evaluating".
You could try something like this:
Capx
You could check if the angle of your soldier is changing:
The anchor behavior is not working exactly like you think. It will move your object to keep it at the position you have at startup. Try to move your sprite to the upper right corner, set <Top Edge> to Window top and <Right Edge> to Window right and try to resize the window in preview mode. The sprite move to stay on the upper right corner.
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gumshoe2029 if you want to increase a value of 1 unit per second and want to be framerate independent, your formula must be:
Every tick:
-- Add to: jumpStrength: dt
https://www.scirra.com/tutorials/67/delta-time-and-framerate-independence
You could generate your numbers using the following logic:
You must use only one of the condition at a time otherwise you will have something like this:
I think they resolved the problem so it will not occur again but they didn't modify the previous ones.
For your sprites, make them <Global> so you could use them in any layouts.
https://www.scirra.com/manual/71/instances
For the code, create an event sheet with all the code that you want global and do an include on the others event sheets when you want to use the code.
https://www.scirra.com/manual/82/includes
I sent an email to Scirra last Friday about Modsnush having the same problem than me. I received the answer this morning saying that they have solved the problem for it does not happen again.
RamPackWobble The way your doing it is a better programming practice.
janlindso, Yes, I have the problem with Google Chrome and Firefox on PC. I don't have the problem with Chrome on my Android Phone.
gumshoe2029 Thanks for the tricks with Chrome, I will check if there is something like this on Firefox.
Last week, I made a little demo and transfer it to my web site (link). This morning, I made some improvements and transfer the new release on the site. The problem is that my browser is still running the old version (using the file in the cache of my computer). I also tried CTRL-F5 to reload the page. I read the instructions about how to manage new releases (https://www.scirra.com/tutorials/70/offline-games-in-construct-2), my offline.appcache date is this morning but it doesn't work.
Add the Physics Behavior to your plane and apply Force:
You could add some logic on the iForce variable when you are applying force.
You must load your <Object Repo> layout before using global objects defined on it.
Create an event sheets and do this:
From the Construct2 manual about Global Object:
Try to be more specifics on what you need.